CHS: Small: Balancing Individual and Group Needs in Personalized Adaptive Systems for Improved Health
CHS: Small: Balancing Individual and Group Needs in Personalized Adaptive Systems for Improved Health
批准号:
1816470
负责人:
Jichen Zhu
金额:
$50.0万
依托单位:
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2018
资助国家:
美国
项目状态:
已结题
起止时间:
2018-09-01 至 2023-08-31
中文摘要
过去十年见证了智能系统的激增,这些系统能够在现代生活的许多方面提供个性化的用户体验。个性化自适应系统,如个性化搜索、社交媒体过滤和电子商务推荐系统,已经显示出提高生产力和享受的潜力。然而,通过迎合对个人的直接偏好和不强调集体需求,这些系统也导致了诸如智力隔离之类的新兴社会问题。该项目旨在了解如何减少当前个性化适应系统中的盲点,并将直接解决个性化适应系统中的两个关键挑战:如何平衡1)短期和长期需求/偏好以及2)群体中多个个体的需求。具体来说,这个项目研究了如何使用个性化的适应性健康系统来增加和维持身体活动。美国三分之二的成年人受到超重和肥胖的影响,久坐行为是主要原因。除了解决公共卫生问题外,该项目开发的技术还将推进人类行为科学的理论。从计划系统中产生的经验数据可以揭示人们社会比较过程和反应的动态性。为了应对上述挑战,该团队将研究新的参与者建模算法,专门设计用于模拟动态参与者特征。此外,该研究将通过开发利用这些参与者模型的算法来适应用户群体而不是个人的交互式体验,从而为体验管理的文献做出贡献。该方法在引导设计理论、算法创新和健康行为科学方面进行创新,协同推进科学进步。该奖项反映了美国国家科学基金会的法定使命,并通过使用基金会的知识价值和更广泛的影响审查标准进行评估,被认为值得支持。
英文摘要
The past decade has witnessed a surge of intelligent systems capable of providing personalized user experiences in many aspects of modern life. Personalized adaptive systems such as personalized search, social media filtering, and e-commerce recommendation systems have demonstrated potentials to improve productivity and enjoyment. However, by catering to the immediate preferences on individuals and de-emphasizing collective needs, these systems also contributed to emergent social issues such as intellectual isolation. This project seeks to understand how to reduce the current blind spots in personalized adaptive systems and will directly address two key challenges in personalized adaptive systems: how to balance 1) short- and long-term needs/preferences and 2) needs of multiple individuals in a group. Specifically, this project investigates how to increase and sustain physical activity using personalized adaptive systems for health. Two thirds of the adult population in the U.S. are affected by overweight and obesity, with sedentary behavior as a primary cause. In addition to address a public health issue, the technology developed in this project will advance theories in human behavior science. The empirical data generated from the planned system can shed light on the dynamic nature of people's social comparison process and reactions. To address the aforementioned challenges, the team will investigate novel participant modeling algorithms, specifically designed to model dynamic participant characteristics. Additionally, the research will contribute to the literature of experience management by developing algorithms that exploit those participant models to adapt interactive experiences to groups of users rather than individuals. The approach is innovative in bootstrapping design theory, algorithmic innovation, and health behavior science in a synergistic way to make scientific advancement.This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
期刊论文(15)
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科研奖励(0)
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Improving Fairness in Adaptive Social Exergames via Shapley Bandits
通过 Shapley Bandits 提高自适应社交运动游戏的公平性
DOI:
10.1145/3581641.3584050
发表时间:
2023
期刊:
Proceedings of the 28th International Conference on Intelligent User Interfaces
影响因子:
--
作者:
[Gray, Robert C., Villareale, Jennifer, Fox, Thomas Boyd, Dallal, Diane H., Ontanon, Santiago, Arigo, Danielle, Jabbari, Shahin, Zhu, Jichen]
通讯作者:
Zhu, Jichen
The Personalization Paradox: the Conflict between Accurate User Models and Personalized Adaptive Systems
个性化悖论:准确的用户模型与个性化自适应系统之间的冲突
DOI:
10.1145/3397482.3450734
发表时间:
2021
期刊:
Proceedings of 26th International Conference on Intelligent User Interfaces
影响因子:
--
作者:
[Ontanon, Santiago, Zhu, Jichen]
通讯作者:
Zhu, Jichen
Distribution Fairness in Multiplayer AI Using Shapley Constraints
使用 Shapley 约束的多人 AI 分配公平性
DOI:
10.1609/aiide.v19i1.27519
发表时间:
2023
期刊:
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment
影响因子:
--
作者:
[Gray, Robert C., Zhu, Jichen, Ontañón, Santiago]
通讯作者:
Ontañón, Santiago
Multiplayer Modeling via Multi-Armed Bandits
通过多臂强盗进行多人建模
DOI:
--
发表时间:
2021
期刊:
Proceedings of the 3rd IEEE Conference on Games
影响因子:
--
作者:
[Gray, Robert C, Zhu, Jichen, Ontañón, Santiago]
通讯作者:
Ontañón, Santiago
Experience Management in Multi-player Games
多人游戏中的体验管理
DOI:
--
发表时间:
2019
期刊:
Proceedings of the 2019 IEEE Conference on Games
影响因子:
--
作者:
[Zhu, Jichen, Ontañón, Santiago]
通讯作者:
Ontañón, Santiago
共 12 条
Collaborative Research: Open Player and Community Modeling as a Learning Tool
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批准号:1917855
-
项目类别:Standard Grant
-
资助金额:$26.4万
-
财政年份:2019
-
负责人:Jichen Zhu
-
依托单位:
EAGER: TAEMILE: Towards Automating Experience Management in Interactive Learning Environments
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批准号:1349082
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项目类别:Standard Grant
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资助金额:$15.0万
-
财政年份:2013
-
负责人:Jichen Zhu
-
依托单位:
国内基金
海外基金
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