Understanding the Role of Informal STEM Educators in Creating Maker-based and Community-Centered Technology and Computer Science Learning Hubs for Urban Youth
Understanding the Role of Informal STEM Educators in Creating Maker-based and Community-Centered Technology and Computer Science Learning Hubs for Urban Youth
批准号:
2005502
负责人:
Foad Hamidi
金额:
$33.8万
依托单位国家:
美国
项目类别:
Continuing Grant
财政年份:
2020
资助国家:
美国
项目状态:
已结题
起止时间:
2020-09-01 至 2024-08-31
中文摘要
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英文摘要
As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program funds innovative research, approaches, and resources for use in a variety of settings.Making, which supports interest-driven skill-development and learning, has been recognized as having the potential to engage underserved youth in STEM. Makerspaces are community spaces that allow participants to create items using tools, such as 3-D printers, computer-aided design, and digital fabrication technologies. Makerspaces and making-related programs are often inaccessible, unaffordable, or simply not available to underserved youth. Digital Harbor will partner with recreation centers, two in Pittsburgh and two in Baltimore, to research, refine and implement an equity-based approach to making that will engage underserved youth aged 12-16 in making. The project will prepare out-of-school time (OST) educators to collaboratively develop culturally sensitive curricula with underserved youth to engage them in maker-based technology and computer science experiences. The project will (1) design a professional development program that will prepare and support local educators to collaboratively design and deliver localized, maker-based, STEM curricula; (2) research the impact of these programs on both educators’ and youth’s self-efficacy, creativity, and attitudes towards STEM; and (3) develop and evaluate an online Localization Toolkit that will prepare educators in makerspaces across the nation in using an equity-based approach to create localized content. The project will result in four new maker sites (two in Baltimore and two in Pittsburgh directly impact 4 sites (10 educators and 240 youth). The project will result several resources that will support the development and educational programs of other community sites. The resources will include the Localization Toolkit, Case Studies, Best Practices, and Research Study. The Localization Toolkit has the potential to strengthen infrastructure and capacity building in OST maker-based programs, as well as other informal and formal education programs using similar pedagogies and design principles. The project will use a mixed-methods approach in researching the challenges and processes involved in establishing the four maker sites in Baltimore and Pittsburgh, the approaches and effectiveness of the professional development program on OST educators, and the impacts of the project of participation on the self-efficacy, creativity, and attitudes on participating youth and educators. The research study will apply several instruments and data collection sources to develop quantitative data, including youth attendance logs, the Upper Elementary and Middle/High School Student Attitudes toward STEM survey, a retrospective technology self-efficacy survey and pre-post surveys. In addition to project document review, the researchers will collect qualitative data through educator interviews, educator focus groups, and youth focus groups. Project research and resources will reach key audiences of learning scientists and OST educators through articles in peer-reviewed and practitioner journals, public events and professional conferences. These audiences will also be reached through the project website, which will share project resources. The project will reach OST sites across the country directly through dissemination partners, including the National Recreation and Parks Association, Association of Science and Technology Centers, and statewide out-of-school networks.This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
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Raaz: A Transdisciplinary Exploration at the Intersection of Bioart, HCI, and Community Engagement
Raaz:生物艺术、人机交互和社区参与交叉领域的跨学科探索
DOI:
10.3389/fcomp.2022.830959
发表时间:
2022
期刊:
Frontiers in Computer Science
影响因子:
2.6
作者:
[Stamato, Lydia, Higgins, Erin, Prottoy, Hasan Mahmud, Asgarali-Hoffman, S. Nisa, Scheifele, Lisa, Dusman, Linda, deCarvalho, Tagide, Ascencao, Teresa, Hamidi, Foad]
通讯作者:
Hamidi, Foad
Creating 3D Printed Assistive Technology Through Design Shortcuts: Leveraging Digital Fabrication Services to Incorporate 3D Printing into the Physical Therapy Classroom: Leveraging Digital Fabrication Services to Incorporate 3D Printing into the Physical
通过设计捷径创建 3D 打印辅助技术:利用数字制造服务将 3D 打印纳入物理治疗课堂:利用数字制造服务将 3D 打印纳入物理治疗
DOI:
10.1145/3517428.3544816
发表时间:
2022
期刊:
Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility
影响因子:
--
作者:
[Higgins, Erin, Easley, William Berkley, Gordes, Karen L., Hurst, Amy, Hamidi, Foad]
通讯作者:
Hamidi, Foad
Planting Seeds: Implementing Maker-Based Learning Programs for Urban Youth (Evaluation)
播下种子:为城市青年实施创客学习计划(评估)
DOI:
--
发表时间:
2021
期刊:
Proceedings of the 2021 American Society of Engineering Education Conference and Exposition (ASEE’21
影响因子:
--
作者:
[Hamidi, F., Coy, A., and Freeland, A.]
通讯作者:
and Freeland, A.
DOI:
10.1145/3544548.3581567
发表时间:
2023-04
期刊:
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems
影响因子:
--
作者:
[E. Higgins;Jennifer Posada;Quinlan Kimble-Brown;Susan Abler;Andrew Coy;Foad Hamidi]
通讯作者:
E. Higgins;Jennifer Posada;Quinlan Kimble-Brown;Susan Abler;Andrew Coy;Foad Hamidi
The Impact of participating in an Afterschool Professional Training Program on Youth Employees
参加课外专业培训计划对青年员工的影响
DOI:
--
发表时间:
2023
期刊:
Proceedings of the 2023 American Society of Engineering Education Conference and Exposition (ASEE’23
影响因子:
--
作者:
[Hamidi, Foad, Easley, William, Hurst, Amy]
通讯作者:
Hurst, Amy
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RAPID: Responding to COVID-19 using High-speed Mesh Wireless Community Internet
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批准号:2030451
-
项目类别:Standard Grant
-
资助金额:$5.71万
-
财政年份:2020
-
负责人:Foad Hamidi
-
依托单位:
MAKER: Making Opportunities for Baltimore Inner City Youth in a 3D Print Shop
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批准号:1623490
-
项目类别:Standard Grant
-
资助金额:$29.84万
-
财政年份:2016
-
负责人:Foad Hamidi
-
依托单位:
海外基金