EAGER: SaTC-EDU: A Case- and Play-Based Learning Module for Cybersecurity and Artificial Intelligence Education for Early Teen Learners
EAGER:SaTC-EDU:针对早期青少年学习者的网络安全和人工智能教育的基于案例和游戏的学习模块
基本信息
- 批准号:2113803
- 负责人:
- 金额:$ 30万
- 依托单位:
- 依托单位国家:美国
- 项目类别:Standard Grant
- 财政年份:2021
- 资助国家:美国
- 起止时间:2021-06-15 至 2023-05-31
- 项目状态:已结题
- 来源:
- 关键词:
项目摘要
Artificial intelligence (AI) and machine learning (ML) are expanding into more aspects of our daily lives as well as key infrastructure. As a result, understanding these concepts and their relationship with cybersecurity is becoming increasingly important both for all students and the nation’s workforce. Providing engaging learning experiences for K-12 learners around cybersecurity and AI education is critical, especially during the early teen years when individuals are developing career aspirations and interests. This is beneficial at the level of both individuals and the nation, as it contributes to the development of the nation’s future STEM workforce and citizenry. Current K-12 cybersecurity education is largely accomplished through ‘digital literacy’ activities in classrooms or out-of-school initiatives with few authentic programming elements for younger learners. Moreover, AI/ML do not feature in these curricula even though AI efforts in K-12 schools are separately garnering attention. This case- and play-based learning (CAPABLE) module for cybersecurity and AI education project will address this gap in cybersecurity and AI/ML education for K-12 learners. The project will develop an authentic, engaging learning experience that will introduce students in grades 8-10 to the fundamentals of cybersecurity and its interplay with AI. The proposed effort will innovate in the areas of curriculum and pedagogy to systematically integrate ideas from cybersecurity, AI, and ML. These topics are typically taught separately, if at all, and providing integrated learning experiences in these critical computer science (CS) topics will empower learners in their early teen years. The project will involve development and empirical investigation of a 40-hour learning module—AI & Cybersecurity for Teens (ACT)—to motivate and engage students aged 13-15. The ACT module will be made available for use in cybersecurity camps and/or as an extension to CS and/or AI curricula in school classrooms. The curriculum and pedagogy will utilize collaborative board or card games to orient students to cybersecurity concepts. It will also include an innovative collection of authentic, real-world ‘cases’ related to cybersecurity issues (such as cyberfraud, cyberbullying, hacking, phishing) with which young teens can identify. These will be paired with related, transformative programming exercises in the NetsBlox programming environment and involving AI/ML, which will help build student understanding of ML models and AI/ML techniques including text classification, neural networks and generative adversarial networks. The project team will also design a Cybersecurity Scenario-Based Assessment to assess understanding of cybersecurity and AI/ML concepts.This project is supported by a special initiative of the Secure and Trustworthy Cyberspace (SaTC) program to foster new, previously unexplored, collaborations between the fields of cybersecurity, artificial intelligence, and education. The SaTC program aligns with the Federal Cybersecurity Research and Development Strategic Plan and the National Privacy Research Strategy to protect and preserve the growing social and economic benefits of cyber systems while ensuring security and privacy.This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
人工智能(AI)和机器学习(ML)正在扩展到我们日常生活的更多方面以及关键基础设施。因此,理解这些概念及其与网络安全的关系对所有学生和国家的劳动力都变得越来越重要。为K-12阶段的学习者提供有关网络安全和人工智能教育的有吸引力的学习体验至关重要,尤其是在青少年早期,个人正在发展职业抱负和兴趣。这对个人和国家都是有益的,因为它有助于国家未来STEM劳动力和公民的发展。目前的K-12网络安全教育主要是通过课堂上的“数字素养”活动或校外活动来完成的,很少有面向年轻学习者的真正编程元素。此外,尽管K-12学校的人工智能努力分别获得了关注,但人工智能/机器学习并没有出现在这些课程中。这个基于案例和游戏的网络安全和人工智能教育项目(CAPABLE)模块将解决K-12学习者在网络安全和人工智能/机器学习教育方面的这一差距。该项目将开发一个真实的、引人入胜的学习体验,向8-10年级的学生介绍网络安全的基础知识及其与人工智能的相互作用。拟议的努力将在课程和教学法领域进行创新,以系统地整合网络安全、人工智能和机器学习的思想。这些主题通常是分开教授的,如果有的话,提供这些关键计算机科学(CS)主题的综合学习体验将使学习者在青少年早期获得能力。该项目将包括开发和实证调查一个40小时的学习模块——青少年人工智能和网络安全(ACT),以激励和吸引13-15岁的学生。ACT模块将用于网络安全训练营和/或作为学校课堂CS和/或AI课程的延伸。课程和教学方法将利用协作棋盘或纸牌游戏来引导学生了解网络安全概念。它还将包括与网络安全问题(如网络欺诈、网络欺凌、黑客攻击、网络钓鱼)相关的真实、现实“案例”的创新收藏,青少年可以识别这些案例。这些将与NetsBlox编程环境中涉及AI/ML的相关变革性编程练习配对,这将有助于建立学生对ML模型和AI/ML技术的理解,包括文本分类、神经网络和生成对抗网络。项目团队还将设计基于网络安全场景的评估,以评估对网络安全和人工智能/机器学习概念的理解。该项目由安全与可信网络空间(SaTC)计划的一项特别倡议支持,旨在促进网络安全、人工智能和教育领域之间前所未有的合作。SaTC项目与《联邦网络安全研究与发展战略计划》和《国家隐私研究战略》保持一致,旨在保护和维护网络系统日益增长的社会和经济效益,同时确保安全和隐私。该奖项反映了美国国家科学基金会的法定使命,并通过使用基金会的知识价值和更广泛的影响审查标准进行评估,被认为值得支持。
项目成果
期刊论文数量(3)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
Cybersecurity Education in the Age of AI: Integrating AI Learning into Cybersecurity High School Curricula
人工智能时代的网络安全教育:将人工智能学习融入网络安全高中课程
- DOI:10.1145/3545945.3569750
- 发表时间:2023
- 期刊:
- 影响因子:0
- 作者:Grover, Shuchi;Broll, Brian;Babb, Derek
- 通讯作者:Babb, Derek
Beyond black-boxes: teaching complex machine learning ideas through scaffolded interactive activities
超越黑盒:通过支架式互动活动教授复杂的机器学习思想
- DOI:
- 发表时间:2023
- 期刊:
- 影响因子:0
- 作者:Broll, Brian;Grover, Shuchi
- 通讯作者:Grover, Shuchi
Beyond Black-Boxing: Building Intuitions of Complex Machine Learning Ideas Through Interactives and Levels of Abstraction
超越黑盒:通过交互和抽象层次建立复杂机器学习思想的直觉
- DOI:10.1145/3501709.3544273
- 发表时间:2022
- 期刊:
- 影响因子:0
- 作者:Broll, Brian;Grover, Shuchi;Babb, Derek
- 通讯作者:Babb, Derek
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Shuchi Grover其他文献
The MOOC as Distributed Intelligence: Dimensions of a Framework & Evaluation of MOOCs
MOOC 作为分布式智能:框架的维度
- DOI:
- 发表时间:
2013 - 期刊:
- 影响因子:0
- 作者:
Shuchi Grover;Paul Franz;Emily Schneider;R. Pea - 通讯作者:
R. Pea
Student Attitudes During the Pilot of the Computer Science Frontiers Course
计算机科学前沿课程试点期间学生的态度
- DOI:
10.1145/3568812.3603483 - 发表时间:
2023 - 期刊:
- 影响因子:0
- 作者:
Janet Brock;Isabella Gransbury;Veronica Catété;Tiffany Barnes;Shuchi Grover;Á. Lédeczi - 通讯作者:
Á. Lédeczi
Including Neurodiversity in Foundational and Applied Computational Thinking (INFACT)
将神经多样性纳入基础和应用计算思维 (INFACT)
- DOI:
10.1145/3478432.3499044 - 发表时间:
2022 - 期刊:
- 影响因子:0
- 作者:
J. Asbell;Tara Robillard;Teon Edwards;E. Bardar;David Weintrop;Shuchi Grover;Maya Israel - 通讯作者:
Maya Israel
Enduring Lessons from 'Computer Science for All' for AI Education in Schools
学校人工智能教育的“全民计算机科学”的持久教训
- DOI:
10.1145/3626253.3631656 - 发表时间:
2024 - 期刊:
- 影响因子:0
- 作者:
Shuchi Grover;Deborah Fields;Yasmin B. Kafai;Shana V. White;Carla Strickland - 通讯作者:
Carla Strickland
Shuchi Grover的其他文献
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{{ truncateString('Shuchi Grover', 18)}}的其他基金
Collaborative Research: RAPID: Empowering Math Teachers with an AI Tool for Auto-Generation of Technology-Enhanced Assessments
合作研究:RAPID:为数学教师提供自动生成技术增强评估的人工智能工具
- 批准号:
2335835 - 财政年份:2023
- 资助金额:
$ 30万 - 项目类别:
Standard Grant
Collaborative Research: Beyond CS Principles:Engaging Female High School Students in New Frontiers of Computing
协作研究:超越计算机科学原理:让女高中生参与计算新领域
- 批准号:
1949488 - 财政年份:2020
- 资助金额:
$ 30万 - 项目类别:
Standard Grant
EAGER: Seeding an Assessments Hub and Catalyzing a Community of Educators for Student Success in CS (SUCCESSinCS)
EAGER:培育评估中心并促进教育工作者社区促进学生在计算机科学领域取得成功 (SUCCESSinCS)
- 批准号:
1943530 - 财政年份:2019
- 资助金额:
$ 30万 - 项目类别:
Standard Grant
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