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Development of a simulation system of combination blocks for educating kids about three-dimensional modeling.

Development of a simulation system of combination blocks for educating kids about three-dimensional modeling.
开发组合块模拟系统,用于教育孩子们三维建模。
批准号:
16500612
负责人:
TANAKA Toshimitsu
金额:
$2.24万
依托单位:
依托单位国家:
日本
项目类别:
Grant-in-Aid for Scientific Research (C)
财政年份:
2004
资助国家:
日本
项目状态:
已结题
起止时间:
2004 至 2006

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项目成果

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中文摘要
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英文摘要
In this research, we developed edutainment software for teaching kids the basis of 3D modeling in virtual space. The modeling system simulates combination toy blocks. Each of the blocks can be united with another blocks by 6 directions ; up, down, right, left, front, and back.In operations for jointing blocks correctly, collision detection requires highest computing cost. At the first version, we limited shape of blocks to the combination of the unit cubes. By dividing 3D space into the unit cubes, cost of the collision detection was much reduced. Then view rotation interface that uses a track ball was added in order to control both object position and eye position at the same time.At the next version, surfaces of blocks were defined with triangles like a general CG system, in order to display curved blocks such as arcs and circles. And a tree of oriented bounding box (OBB) was added to each block. By judging overlap of the OBB trees before judging collision of blocks, fast collision detection was achieved.In the real world, kids combine and separate toy blocks by cooperatively moving both hands. However, the both hands operation had to be replaced a set of one hand operations, since the previous systems have only one mouse. Thus, we developed double mice interface to simulate the both hands manipulation.In addition, we contrived an algorithm for dividing an agglomerate of blocks to two parts using the two mice. The algorithm, at first, creates a separation plane at the center of two blocks each of which was selected by a related mouse. Then, at each side of the plane, blocks both directly and indirectly connecting to the selected block are gathered to a group. Finally, remaining blocks, which do not connect to the selected block of the same side, are merged to the group of the opposite side. This algorithm is in implementation.
期刊论文(78)
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会议论文
高齢者にやさしいメールインターフェースの検討
考虑对老年人友好的电子邮件界面
DOI: --
发表时间: 2007
期刊: 平成18年度電気関係学会東海支部連合大会予稿集
影响因子: --
作者: [赤尾いつか, 田中敏光, 佐川雄二]
通讯作者: 佐川雄二
Interactive Footprint Display Method
交互式足迹显示方式
DOI: --
发表时间: 2006
期刊: Transaction of Electronics and Communications in Japan Part 2 89・10
影响因子: --
作者: [T.Takeuchi, T.Tanaka, N.Sugie]
通讯作者: N.Sugie
DOI: --
发表时间: 2006
期刊: 照明学会東海支部平成17年度第10回若手セミナー予稿集
影响因子: --
作者: [野田明宏, 田中敏光, 佐川雄二]
通讯作者: 佐川雄二
DOI: --
发表时间: 2004
期刊: 電気学会東海支部若手セミナー「知的計測システム」2003年度第二回講演資料集
影响因子: --
作者: [石田祐介, 田中敏光, 杉江昇]
通讯作者: 杉江昇
29
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    • 批准号:
      20500814
    • 项目类别:
      Grant-in-Aid for Scientific Research (C)
    • 资助金额:
      $2.16万
    • 财政年份:
      2008
    • 负责人:
      TANAKA Toshimitsu
    • 依托单位:
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    • 批准号:
      13680257
    • 项目类别:
      Grant-in-Aid for Scientific Research (C)
    • 资助金额:
      $2.3万
    • 财政年份:
      2001
    • 负责人:
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    • 依托单位:
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