Creative Code Generation for Interactive Media
Creative Code Generation for Interactive Media
批准号:
EP/L00206X/1
负责人:
Simon Colton
金额:
$22.74万
依托单位国家:
英国
项目类别:
Research Grant
财政年份:
2013
资助国家:
英国
项目状态:
已结题
起止时间:
2013 至 --
中文摘要
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英文摘要
Computational Creativity research is a branch of Artificial Intelligence where we investigate ways in which software can enhance human creativity, as well as ways in which software can be autonomously creative. Researchers working in this field often build software that creates artefacts of some sort - from paintings to poems, soup recipes to sonatas. In more recent times, our attention has turned to higher level issues, such as how software can evaluate its work, show intentionality and imagination, and how it can frame its own work to add value. Writing software is a difficult and creative skill which can only be performed by people after much training. As such, while it would seem a natural fit, there has been no serious study of automatic program generation from a Computational Creativity perspective. With this project, we will address this shortcoming, by applying the approaches and methodologies of more than a decade of work on simulating creative behaviour to the problem of automatically generating and testing interactive, multi-media software artefacts. We will examine ways in which we can get software to write programs, and how we can make this process as creative possible. We will test our ideas by building a new system that can write interactive media programs (IMPs), ranging from videogames to first-person-perspective experiential art installations. This will be based on our successful existing co-operative co-evolution software which has generated well-received games in a fully autonomous way, but will hugely extend its creative abilities. In particular, the new system will plan, write and edit new program code directly, testing and evaluating what it writes before adding it to whatever IMP it is currently trying to create. This code might describe a new object, a new control or scoring mechanism, or how to produce a new musical or visual effect. We will also look at how creative code generators like our IMP designer can create software that isn't quite finished. These unfinished IMPs will be able to rewrite their own code as people interact with them, to change themselves as they are used. They will self-modify not only in reaction to user responses, but also in reaction to external factors in the world, such as international news or social network trends. We hope to show that these programs are perceived as more surprising, inventive and novel, due to their ever-changing nature.Importantly, we'll be trying to make automated code generation a creative process. In Computational Creativity research, the software we build does not just generate things - it can make decisions about how to generate something, and communicate why it made those decisions. We will look at how our IMP designer can decide whether something it has made is new and interesting or not, and give it ways to communicate with programmers and users, to tell them about what it has created. We will test our approaches via a crowd sourcing methodology, whereby the feedback from thousands of people interacting with the IMPs will be analysed and subjected to machine learning exercises in order to determine the truth of certain hypotheses, and to produce partial audience models to be used to improve the quality of the output.We believe that this project will have much impact on Computational Creativity research and Artificial Intelligence in general, as it will bring to the fore new issues in the field, most notably questions around software writing software, the automatic production of "unfinished" artefacts which self-modify and the spectrum from entertainment to thought provocation in interactive media. Moreover, we believe that this project will have much impact in the broader arenas of the public perception of computing and the creative industries, as it will highlight in a very tangible way - the automatic generation of games and artworks - the massive potential for computers to become our creative partners in the future.
期刊论文(10)
专著(0)
科研奖励(0)
会议论文
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DOI:
--
发表时间:
2015
期刊:
影响因子:
--
作者:
[Colton, S]
通讯作者:
Colton, S
Towards a Computational Reading of Emergence in Experimental Game Design
对实验游戏设计中的出现进行计算解读
DOI:
--
发表时间:
2016
期刊:
影响因子:
--
作者:
[Colton, S]
通讯作者:
Colton, S
DOI:
--
发表时间:
2018
期刊:
影响因子:
--
作者:
[A. Ireland]
通讯作者:
A. Ireland
Computational Creativity Research: Towards Creative Machines
计算创造力研究:走向创造性机器
DOI:
10.2991/978-94-6239-085-0_1
发表时间:
2015
期刊:
影响因子:
--
作者:
[Colton S]
通讯作者:
Colton S
The ANGELINA Videogame Design System-Part I
ANGELINA 视频游戏设计系统 - 第一部分
DOI:
10.1109/tciaig.2016.2520256
发表时间:
2017
期刊:
IEEE Transactions on Computational Intelligence and AI in Games
影响因子:
--
作者:
[Cook M]
通讯作者:
Cook M
共 10 条
Computational Creativity Theory
-
批准号:EP/J004049/3
-
项目类别:Fellowship
-
资助金额:$55.87万
-
财政年份:2015
-
负责人:Simon Colton
-
依托单位:
Computational Creativity Theory
-
批准号:EP/J004049/2
-
项目类别:Fellowship
-
资助金额:$85.32万
-
财政年份:2013
-
负责人:Simon Colton
-
依托单位:
UCT for Games and Beyond
-
批准号:EP/I001964/2
-
项目类别:Research Grant
-
资助金额:$17.27万
-
财政年份:2013
-
负责人:Simon Colton
-
依托单位:
Computational Creativity Theory
-
批准号:EP/J004049/1
-
项目类别:Fellowship
-
资助金额:$123.62万
-
财政年份:2011
-
负责人:Simon Colton
-
依托单位:
UCT for Games and Beyond
-
批准号:EP/I001964/1
-
项目类别:Research Grant
-
资助金额:$59.42万
-
财政年份:2010
-
负责人:Simon Colton
-
依托单位:
AI Social Agents
-
批准号:TS/G002886/1
-
项目类别:Research Grant
-
资助金额:$25.78万
-
财政年份:2009
-
负责人:Simon Colton
-
依托单位:
CAD-GAME: Computer-Aided Game Design
-
批准号:TS/G002835/1
-
项目类别:Research Grant
-
资助金额:$41.79万
-
财政年份:2008
-
负责人:Simon Colton
-
依托单位:
Enhancing Objet Trouve Methods in Graphic Design (A Feasibility Study)
-
批准号:EP/F067127/1
-
项目类别:Research Grant
-
资助金额:$12.18万
-
财政年份:2008
-
负责人:Simon Colton
-
依托单位:
A cognitive model of axiom formulation and reformulation with application to AI and software engineering
-
批准号:EP/F036647/1
-
项目类别:Research Grant
-
资助金额:$9.93万
-
财政年份:2008
-
负责人:Simon Colton
-
依托单位:
An Industry/Academia Research Network on Artificial Intelligence and Games Technologies
-
批准号:EP/F033834/1
-
项目类别:Research Grant
-
资助金额:$10.62万
-
财政年份:2007
-
负责人:Simon Colton
-
依托单位:
国内基金
海外基金
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