Living with Digital Ubiquity

数字化无处不在

基本信息

  • 批准号:
    EP/M000877/1
  • 负责人:
  • 金额:
    $ 156.17万
  • 依托单位:
  • 依托单位国家:
    英国
  • 项目类别:
    Research Grant
  • 财政年份:
    2014
  • 资助国家:
    英国
  • 起止时间:
    2014 至 无数据
  • 项目状态:
    已结题

项目摘要

Since its formation in 2000 the MRL has focused on creatively interleaving the physical and the digital for everyday life. We have simultaneously explored new interactive possibilities and developed understandings of how these might be put to use in the real world. Much has changed over last 14 years; some of these changes we have driven, while others we have responded to. When we began our journey, notions of ubiquitous, tangible and mixed reality computing were very much in their infancy, as were potential applications and methods. Our first seven years was therefore concerned with laying the conceptual and methodological foundations for these fields as well as demonstrating potential applications. Much of this was delivered through the Equator Interdisciplinary Research Collaboration (IRC) that we led until 2007. We then used our previous platform grant to bridge the gap between Equator and the establishment of the Horizon Digital Economy Hub and Centre for Doctoral Training, and also the Orchid programme grant. The subsequent second stage of our journey has focused on driving the widespread adoption of ubiquitous computing as platforms such as smartphones and cloud infrastructures spread into everyday life. Now, as both Horizon Hub funding and Orchid imminently draw to a close in 2015, we need to once again reinvent our research agenda and also ensure our sustainability by bridging any funding gaps as we refresh our grant portfolio.The focus of this next phase will be the overarching challenge living with digital ubiquity? The interleaving of physical and digital that was a distant vision back in 2000, is now becoming a reality for many, with a plethora of devices, from smartphones, to Kinects, to Fitbits allowing us to experience the digital in a bewildering variety of ways. The digital world has become rich, available 24/7, increasingly aware of our physical activities, and populated with our personal data. Ubiquitous technologies that were once considered radical are now becoming an unremarkable feature of our lives. Meanwhile, remarkable new technologies continue to emerge. Technologies for rapidly fabricating physical-digital products or for sensing and actuating the human body raise possibilities for radical new experiences.Our vision of living with digital ubiquity is therefore one of balancing the challenges of living with increasingly mundane ubiquitous technologies, while also enabling people to experience and create extraordinary new experiences. We see this as a productive tension. People must both live in the everyday and yet also seek the profound and creative. It also reflects the essential - and highly creative - tension in the MRL between addressing everyday technology challenges as revealed by ethnographers, while simultaneously engaging with artists and performers to create provocative new experiences. We therefore propose to exploit platform funding to catalyse a step-change in our research by identifying the new research challenges that will arise from living with digital ubiquity, exploring potential approaches to these challenges, developing our key researchers so that they are ready to face them, and forming the partnerships that will help us address them through future research projects. Platform funding will enable us to deliver a programme of exploratory projects, visitor exchanges, and impact projects to explore our vision while also enabling us to retain and develop key staff over the coming critical period.
自2000年成立以来,MRL一直专注于创造性地将日常生活中的物理和数字交叉起来。我们同时探索了新的互动可能性,并对如何在现实世界中使用这些可能性产生了理解。过去14年发生了很多变化;其中一些变化是我们推动的,而另一些变化是我们应对的。当我们开始我们的旅程时,无处不在的、有形的和混合现实计算的概念还处于起步阶段,潜在的应用和方法也是如此。因此,我们的头七年关注的是为这些领域奠定概念和方法基础,并展示潜在的应用。其中大部分是通过赤道跨学科研究合作项目(IRC)完成的,该项目由我们领导至2007年。然后,我们利用之前的平台资助,弥补了赤道项目与地平线数字经济中心和博士培训中心以及兰花项目资助之间的差距。我们接下来的第二阶段的重点是推动无处不在的计算的广泛采用,因为智能手机和云基础设施等平台已经进入了日常生活。现在,随着Horizon Hub和Orchid的资助即将在2015年结束,我们需要再次重塑我们的研究议程,并在更新我们的资助组合时,通过弥合任何资金缺口来确保我们的可持续性。下一阶段的重点将是如何在数字无处不在的环境中生存。在2000年,物理和数字的交叉是一个遥远的愿景,现在对许多人来说已经成为现实,从智能手机到kinect,再到fitbit,大量的设备让我们以各种令人眼花缭乱的方式体验数字。数字世界已经变得丰富多彩,全天候可用,越来越多地意识到我们的身体活动,并充斥着我们的个人数据。曾经被认为是激进的无处不在的技术,现在正成为我们生活中不起眼的特征。与此同时,引人注目的新技术不断涌现。快速制造物理数字产品或感知和驱动人体的技术为全新体验带来了可能。因此,我们对数字无处不在的生活的愿景是平衡生活与日益平凡的无处不在的技术之间的挑战,同时也使人们能够体验和创造非凡的新体验。我们认为这是一种富有成效的紧张关系。人们既要生活在日常中,又要追求深刻和创造性。它也反映了MRL在解决民族志学家所揭示的日常技术挑战之间的本质和高度创造性的紧张关系,同时与艺术家和表演者合作,创造令人兴奋的新体验。因此,我们建议利用平台资金,通过识别数字无处不在的生活中可能出现的新研究挑战,探索应对这些挑战的潜在方法,培养我们的关键研究人员,使他们准备好面对这些挑战,并形成合作伙伴关系,帮助我们通过未来的研究项目解决这些问题,从而促进我们研究的阶段性变化。平台资金将使我们能够提供一系列探索性项目、访客交流和影响项目,以探索我们的愿景,同时也使我们能够在即将到来的关键时期留住和培养关键员工。

项目成果

期刊论文数量(10)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
An AI-Based Design Framework to Support Musicians' Practices
支持音乐家实践的基于人工智能的设计框架
  • DOI:
    10.1145/3243274.3275381
  • 发表时间:
    2018
  • 期刊:
  • 影响因子:
    0
  • 作者:
    Avila J
  • 通讯作者:
    Avila J
Accountable Artefacts
负责任的文物
  • DOI:
    10.1145/2858036.2858306
  • 发表时间:
    2016
  • 期刊:
  • 影响因子:
    0
  • 作者:
    Benford S
  • 通讯作者:
    Benford S
IMorphia
莫菲亚
  • DOI:
    10.1145/2851581.2891087
  • 发表时间:
    2016
  • 期刊:
  • 影响因子:
    0
  • 作者:
    Brown R
  • 通讯作者:
    Brown R
Affect theory and autoethnography in ordinary information systems
普通信息系统中的影响理论和自我民族志
Accountable artefacts: the case of the Carolan guitar
负责任的文物:卡罗兰吉他的案例
  • DOI:
  • 发表时间:
    2016
  • 期刊:
  • 影响因子:
    0
  • 作者:
    Benford, S.
  • 通讯作者:
    Benford, S.
{{ item.title }}
{{ item.translation_title }}
  • DOI:
    {{ item.doi }}
  • 发表时间:
    {{ item.publish_year }}
  • 期刊:
  • 影响因子:
    {{ item.factor }}
  • 作者:
    {{ item.authors }}
  • 通讯作者:
    {{ item.author }}

数据更新时间:{{ journalArticles.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ monograph.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ sciAawards.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ conferencePapers.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ patent.updateTime }}

Steve Benford其他文献

Toward Understanding the Design of Intertwined Human–Computer Integrations
理解相互交织的人机集成的设计
  • DOI:
    10.1145/3590766
  • 发表时间:
    2023
  • 期刊:
  • 影响因子:
    3.7
  • 作者:
    F. Mueller;N. Semertzidis;Josh Andrés;Joe Marshall;Steve Benford;Xiang Li;L. Matjeka;Y. Mehta
  • 通讯作者:
    Y. Mehta
Using Internet of Things to Reduce Office Workers’ Sedentary Behavior: Intervention Development Applying the Behavior Change Wheel and Human-Centered Design Approach (Preprint)
利用物联网减少办公室工作人员的久坐行为:应用行为改变轮和以人为本的设计方法进行干预开发(预印本)
  • DOI:
    10.2196/preprints.17914
  • 发表时间:
    2020
  • 期刊:
  • 影响因子:
    1.8
  • 作者:
    Yitong Huang;Steve Benford;Dominic Price;Roma Patel;Benqian Li;Alex Ivanov;H. Blake
  • 通讯作者:
    H. Blake
The Cooperative Work of Gaming: Orchestrating a Mobile SMS Game
Digitizing Fashion Fingers , Thumbs , and People A Guitar That Tells Its Own Life Story Sharing the Hidden Treasure in Pictorials
数字化时尚手指、拇指和人物 一把讲述自己人生故事的吉他 用画报分享隐藏的宝藏
  • DOI:
  • 发表时间:
    2015
  • 期刊:
  • 影响因子:
    0
  • 作者:
    B. Y P E T E R;M. Stonebraker;Alan Eustace;Steven Hoober;Hsin;Handimate Jasjeet;Singh Seehra;Ansh Verma;K. Peppler;Ramani Karthik;Yun;Chao;Trāt Lee;Alessio Aka;Chierico;Eli Blevis;Sabrina Hauser;William Odom Pictorials;Liliana Ovalle;Max Mollon;Haodan Audrey Tan;Desjardins;Jackson Mcconnell;Lian Ingrid Pohl;Loke;Rachel Sarah Rose Fox;Daniela Ulgado;Liz Rosner;Henry;R. Mandryk;K. Gerling;Fabio Paternò;Antonio Giovanni Schiavone;Steve Benford;Adrian Hazzard;Liming Xu;Ron Wakkary;Erik Stolterman;Diane Crawford;J. Stanik;Lynn D;Addesio Kraus;David Siegel;S. Dray;Jonathan Lazar;Mikael Wiberg;Albrecht Schmidt;S. Farnham;Lisa Nathan;Samuel Mann;Jonathan F Bean;Ps And;Qs;Elizabeth F. Churchill;J. Arnowitz;Michelle Berryman;A. Chavan;Shelley Evenson;R. Grefé;Founding Editors;J. Rheinfrank;B. Hefley
  • 通讯作者:
    B. Hefley
Unpacking Non-Dualistic Design: The Soma Design Case
解析非二元设计:Soma 设计案例
  • DOI:
  • 发表时间:
    2021
  • 期刊:
  • 影响因子:
    0
  • 作者:
    K. Höök;Steve Benford;P. Tennent;Vasiliki Tsaknaki;M. Alfaras;Juan Martinez Avila;Christine Li;Joe Marshall;Claudia Daudén Roquet;Pedro Sanches;A. Ståhl;Muhammad Umair;Charles Windlin;Feng Zhou
  • 通讯作者:
    Feng Zhou

Steve Benford的其他文献

{{ item.title }}
{{ item.translation_title }}
  • DOI:
    {{ item.doi }}
  • 发表时间:
    {{ item.publish_year }}
  • 期刊:
  • 影响因子:
    {{ item.factor }}
  • 作者:
    {{ item.authors }}
  • 通讯作者:
    {{ item.author }}

{{ truncateString('Steve Benford', 18)}}的其他基金

Shaping the Connected Museum II
塑造互联博物馆 II
  • 批准号:
    AH/T011246/1
  • 财政年份:
    2020
  • 资助金额:
    $ 156.17万
  • 项目类别:
    Research Grant
Archives, Assets and Audiences: new modes to engage audiences with archival content and heritage sites
档案、资产和受众:让受众了解档案内容和遗产地的新模式
  • 批准号:
    AH/K002716/1
  • 财政年份:
    2013
  • 资助金额:
    $ 156.17万
  • 项目类别:
    Research Grant
Dream Fellowship: Inspiration, Immersion and Impact with the Creative Industries
梦想联谊:创意产业的灵感、沉浸和影响
  • 批准号:
    EP/J005215/1
  • 财政年份:
    2011
  • 资助金额:
    $ 156.17万
  • 项目类别:
    Research Grant
Ubiquitous Computing for a Digital Economy
数字经济的普适计算
  • 批准号:
    EP/G037574/1
  • 财政年份:
    2009
  • 资助金额:
    $ 156.17万
  • 项目类别:
    Training Grant
Towards Pervasive Media
走向普及媒体
  • 批准号:
    EP/H024867/1
  • 财政年份:
    2009
  • 资助金额:
    $ 156.17万
  • 项目类别:
    Research Grant
New Research Processes and Business Models for the Creative Industries
创意产业的新研究流程和商业模式
  • 批准号:
    EP/G002088/1
  • 财政年份:
    2008
  • 资助金额:
    $ 156.17万
  • 项目类别:
    Research Grant
The Challenge of Widespread Ubiquitous Computing
广泛普适计算的挑战
  • 批准号:
    EP/F03038X/1
  • 财政年份:
    2008
  • 资助金额:
    $ 156.17万
  • 项目类别:
    Research Grant
Wearable Biosensing and the Design, Documentation and Adaptation of Entertainment Experiences
可穿戴生物传感和娱乐体验的设计、记录和适应
  • 批准号:
    EP/F066910/1
  • 财政年份:
    2008
  • 资助金额:
    $ 156.17万
  • 项目类别:
    Research Grant
Bridging the Gaps between Mathematics, ICT and Engineering at Nottingham
弥合诺丁汉数学、信息通信技术和工程之间的差距
  • 批准号:
    EP/E018580/1
  • 财政年份:
    2007
  • 资助金额:
    $ 156.17万
  • 项目类别:
    Research Grant
Participate: Pervasive Computing for Mass Participation in Environmental Monitoring
参与:普适计算促进大众参与环境监测
  • 批准号:
    EP/D033780/1
  • 财政年份:
    2006
  • 资助金额:
    $ 156.17万
  • 项目类别:
    Research Grant

相似国自然基金

超灵敏高分辨的Digital-CRISPR技术用于免扩增的多重核酸检测
  • 批准号:
  • 批准年份:
    2021
  • 资助金额:
    30 万元
  • 项目类别:
    青年科学基金项目
基于Digital Twin的数控机床智能运行维护方法研究
  • 批准号:
    51875323
  • 批准年份:
    2018
  • 资助金额:
    60.0 万元
  • 项目类别:
    面上项目
基于数字PCR(digital-PCR)技术的耳聋无创产前检测研究
  • 批准号:
    LQ19H040016
  • 批准年份:
    2018
  • 资助金额:
    0.0 万元
  • 项目类别:
    省市级项目
基于Digital LAMP技术的循环肿瘤细胞检测和分型新方法研究
  • 批准号:
    81702102
  • 批准年份:
    2017
  • 资助金额:
    20.0 万元
  • 项目类别:
    青年科学基金项目
基于表面工程的外泌体digital PCR定量分析体系的构建及转化医学研究
  • 批准号:
    81702959
  • 批准年份:
    2017
  • 资助金额:
    10.0 万元
  • 项目类别:
    青年科学基金项目

相似海外基金

IoDT2 - Internet of Digital Twin Things
IoDT2 - 数字孪生物联网
  • 批准号:
    10098627
  • 财政年份:
    2024
  • 资助金额:
    $ 156.17万
  • 项目类别:
    Collaborative R&D
Digital Solutions For Accelerated Battery Testing
加速电池测试的数字解决方案
  • 批准号:
    10107050
  • 财政年份:
    2024
  • 资助金额:
    $ 156.17万
  • 项目类别:
    EU-Funded
Development of digital diagnostics services for Parkinson’s disease
开发帕金森病数字诊断服务
  • 批准号:
    10086932
  • 财政年份:
    2024
  • 资助金额:
    $ 156.17万
  • 项目类别:
    Collaborative R&D
Real Versus Digital: Sustainability optimization for cultural heritage preservation in national libraries
真实与数字:国家图书馆文化遗产保护的可持续性优化
  • 批准号:
    AH/Z000041/1
  • 财政年份:
    2024
  • 资助金额:
    $ 156.17万
  • 项目类别:
    Research Grant
Digital chemistry and catalysis: redefining reactions in confined systems
数字化学和催化:重新定义受限系统中的反应
  • 批准号:
    FL220100059
  • 财政年份:
    2024
  • 资助金额:
    $ 156.17万
  • 项目类别:
    Australian Laureate Fellowships
Cultivating digital music making in regional Australia
培育澳大利亚乡村地区的数字音乐制作
  • 批准号:
    DP240100680
  • 财政年份:
    2024
  • 资助金额:
    $ 156.17万
  • 项目类别:
    Discovery Projects
Digital Death and Immortality
数字死亡与永生
  • 批准号:
    DP240100432
  • 财政年份:
    2024
  • 资助金额:
    $ 156.17万
  • 项目类别:
    Discovery Projects
Audiobooks and digital book culture
有声读物和数字图书文化
  • 批准号:
    DE240100466
  • 财政年份:
    2024
  • 资助金额:
    $ 156.17万
  • 项目类别:
    Discovery Early Career Researcher Award
Art Box digital
艺术盒数码
  • 批准号:
    ES/Y010914/1
  • 财政年份:
    2024
  • 资助金额:
    $ 156.17万
  • 项目类别:
    Research Grant
Scaling a Digital Treasure Hunt Game
扩展数字寻宝游戏
  • 批准号:
    ES/Y01104X/1
  • 财政年份:
    2024
  • 资助金额:
    $ 156.17万
  • 项目类别:
    Research Grant
{{ showInfoDetail.title }}

作者:{{ showInfoDetail.author }}

知道了