A Comparative Study of the High-Fidelity Computer Reconstruction of Byzantine Art in Cyprus in the Past and Present
A Comparative Study of the High-Fidelity Computer Reconstruction of Byzantine Art in Cyprus in the Past and Present
批准号:
EP/E024998/1
负责人:
Alan Chalmers
金额:
$7.79万
依托单位:
依托单位国家:
英国
项目类别:
Research Grant
财政年份:
2006
资助国家:
英国
项目状态:
已结题
起止时间:
2006 至 --
中文摘要
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英文摘要
Computer reconstructions of heritage sites provide us with a means of visualising past environments, allowing us a glimpse of the past that might otherwise be difficult to appreciate. However, it is essential that these reconstructions incorporate all the physical evidence for a site, otherwise there is a very real danger of misrepresenting the past. Key features when reconstructing past environments are authentic illumination and the environment itself. Today the interior of our buildings are lit by bright and steady light, but past societies relied on daylight and flame for illumination, and thus, as our perception of an environment is directly affected by the amount and nature of light reaching the eye, any computer reconstruction must accurately model such lighting conditions. Furthermore, in many graphics applications, including virtual archaeology, it is assumed that light travels through a non participating medium, normally clear air or a vacuum. For a great majority of synthesised images, this is a satisfactory assumption. However, in some situations it is necessary to include the participating media such as fog, smoke, or dust to provide the required level of realism within the images. In archaeological sites in particular, the materials used to provide interior light, including candles and wood fires would have caused smoke, and in addition, smoke from, for example incense burners for liturgical purposes, might have significantly affected visibility in these environments. In this feasibility study we will undertake the high-fidelity reconstruction of Byzantine art, that is the rare visible remains of the long lasting Byzantine Empire, which grew out of the Eastern Roman Empire. The Byzantines were much preoccupied with the use of gold and favoured it extensively in their churches. In the icons, massive wall and ceiling mosaics and frescoes, the use of gold was meant to illuminate the pictures from within . This lighting effect in combination with certain architectural elements of the churches was used to create certain illusions, including the holy people on the cupola mosaics seeming to step out of the golden background, approaching the viewer . Gold was not only used for the pictures, but also for candlesticks and in hanging candelabra. Byzantine architects in fact paid careful attention to the use of direct and indirect lighting in certain parts of the church building, depending on the firmly defined religious value of the respective space. This religious value was also symbolised by the architectural form and the use of pictures. We have chosen Cypriot Byzantine art, because of its outstanding quality and the geographical closeness of the sites. During Byzantine times, Cyprus followed closely the art and cultural trends of the capital, Constantinople, with especially high-quality art. Today it is in this tiny former rich and peaceful province of the Byzantine Empire that many of most precious surviving relics of Byzantine art are to be found.This feasibility study will benefit from two key recent developments which now make it possible to develop such highly authentic reconstructions of ancient Byzantine environments: progress in high fidelity physically based computer graphics including accurately modelling of participating media, and the availability of novel High Dynamic Range displays and high-precision eye-tracking systems. The goal of this feasibility study is to determine whether there is indeed a significant difference in the way in which people view Byzantine art today, and as it may have appeared in the past as they were displayed in their original environments and were illuminated by candle light, oil lamps and day light.The results from this project should provide new insights into how Byzantine art may have been viewed in the past and provide guidelines for future high-fidelity computer reconstructions of cultural heritage artefacts.
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The High-Fidelity Computer Reconstruction of Byzantine Art in Cyprus
塞浦路斯拜占庭艺术的高保真计算机重建
DOI:
--
发表时间:
2008
期刊:
影响因子:
--
作者:
[E Zányi]
通讯作者:
E Zányi
Image-Based Empirical Information Acquisition, Scientific Reliability, and Long-Term Digital Preservation for the Natural Sciences and Cultural Herita
基于图像的经验信息获取、科学可靠性以及自然科学和文化遗产的长期数字保存
DOI:
--
发表时间:
2008
期刊:
影响因子:
--
作者:
[M Mudge]
通讯作者:
M Mudge
DOI:
10.1007/s10055-010-0154-x
发表时间:
2010-09
期刊:
Virtual Reality
影响因子:
4.2
作者:
[J. Happa;Mark Mudge;Kurt Debattista;A. Artusi;Alexandrino Gonçalves;A. Chalmers]
通讯作者:
J. Happa;Mark Mudge;Kurt Debattista;A. Artusi;Alexandrino Gonçalves;A. Chalmers
High Dynamic Range Display of Authentically Illuminated Byzantine Art from Cyprus
高动态范围展示来自塞浦路斯的真实照明拜占庭艺术
DOI:
--
发表时间:
2007
期刊:
影响因子:
--
作者:
[E Zányi]
通讯作者:
E Zányi
Capturing and Visualizing the Past
捕捉并可视化过去
DOI:
--
发表时间:
2008
期刊:
影响因子:
--
作者:
[A Chalmers]
通讯作者:
A Chalmers
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A Comparative Study of the High-Fidelity Computer Reconstruction of Byzantine Art in Cyprus in the Past and Present
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批准号:EP/E024998/2
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项目类别:Research Grant
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资助金额:$0.0万
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依托单位:
High Dynamic Range for High Fidelity Image Synthesis of Real Scenes
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项目类别:Research Grant
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Case for Support: A Feasability Study into Visual Attention Models for Exploring Complex Information.
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依托单位:
Case for support : Perceptually Realistic Environments for Architectural Planning and Visual Impact Assessment
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批准号:EP/D069874/1
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项目类别:Research Grant
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资助金额:$46.53万
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财政年份:2006
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负责人:Alan Chalmers
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