As Malefiz became Barricade - transnational board games’ history of the 1960s and 70s
As Malefiz became Barricade - transnational board games’ history of the 1960s and 70s
批准号:
457854766
负责人:
Professor Dr. Clemens Zimmermann
金额:
$0.0万
依托单位国家:
德国
项目类别:
Research Units
财政年份:
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资助国家:
德国
项目状态:
未结题
起止时间:
中文摘要
该项目旨在重新评估学术界的棋盘游戏,并首次将其历史化为20世纪60年代和70年代的流行文化产品,特别是以跨国和跨学科的方式。它的目的是做文化历史的界面基础研究,histoire croisée和Spielwissenschaften.根据目前的基本历史研究的状态,联邦共和国的德国是欧洲,甚至在国际上领先的方式作为生产商的棋盘游戏在20世纪60年代. 20世纪70年代标志着一个“繁荣”,导致棋盘游戏的景观分化。在此背景下,该项目旨在验证联邦德国作为当时国际棋盘游戏文化先驱的作用。因此,这项研究试图追踪20世纪60年代和70年代的文化转移过程,从联邦德国开始,经过英国,法国和比荷卢经济联盟国家,这些国家是德国游戏许可证的主要客户。此外,美国在这方面的作用也进行了分析。因此,该项目是质疑棋盘游戏的潜力,以构建社会的具体想法,他们从他们出现的产品,他们也反映了流行的文化现象。此外,它还打算弄清楚这些社会模式,以及“社区”和“家庭”的概念,在多大程度上具有欧洲或跨国意义,或者更确切地说是民族特性。可以假设,流行的棋盘游戏具有社会化、社区化的潜力--这种潜力经常被家庭事务、教育政策和教师战略性地利用。
英文摘要
The project is aimed to revaluate board games within academia and to historicize them for the first time as popular cultural products of the 1960s and 70s, especially in a transnational and interdisciplinary way. It is intended to do fundamental research on the interface of cultural history, histoire croisée and Spielwissenschaften.Based on the current state of rudimentary historical research, the Federal Republic of Germany was Europewide, even internationally leading the way as producer of board games during the 1960s. The 1970s then marked a "boom" which caused a differentiation of the board games’ landscape. Against this background, the project is aimed to verify the FRGs role as pioneer within the international board games’ culture of that time. So, the study is trying to trace processes of cultural transfer during the 1960s and 70s starting from the FRG via Great Britain, France and the Benelux countries that were the prime customers of German game licenses. Furthermore, the role of the USA in this context is analysed, too.Thereby, the project is questioning board games in terms of their potential to construct specific ideas of the society from which they emerged as products and that they likewise reflected as popular cultural phenomena. Furthermore, it is intended to figure out in how far these societal models, also ideas of "community" and "Family", have European or transnational significance or are rather national specificities. It can be assumed that popular board games had the potential to socialise, to communitise – a potential that has often been used strategically by family affairs, education policy as well as by pedagogues.
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会议论文
"European youth-mass-media-ensemble" - Transnationality and entanglement of popular youth culture in Western Germany, France and Great Britain, 1964-1974
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批准号:387777800
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项目类别:Research Units
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资助金额:$0.0万
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财政年份:2018
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负责人:Professor Dr. Clemens Zimmermann
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依托单位:
"From fairytales to lifeworlds" - European Children's Film Series in the long 1960s
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批准号:387785741
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项目类别:Research Units
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资助金额:$0.0万
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财政年份:2018
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负责人:Professor Dr. Clemens Zimmermann
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依托单位:
Die Historizität von Medienstädten wird an fünf westeuropäischen Beispielen und in komparativer Perspektive von der Frühen Neuzeit bis zur Gegenwart untersucht.
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批准号:221471643
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项目类别:Research Grants
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资助金额:$0.0万
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财政年份:2012
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负责人:Professor Dr. Clemens Zimmermann
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依托单位:
Von der Stadt aufs Land? Aneignungsstrategien und Wahrnehmungsprozesse im sozialen und kulturellen Wandel der ländlichen Gesellschaft zwischen 1950 und 1980
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批准号:193792882
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项目类别:Research Grants
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资助金额:$0.0万
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财政年份:2011
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负责人:Professor Dr. Clemens Zimmermann
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依托单位:
Konzepte, politische Steuerung, institutioneller Aufbau, Wirkungsweise, Nutzung und Öffentlichkeitsräume der Publikumsmedien während des Nationalsozialismus
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批准号:5452479
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项目类别:Research Grants
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资助金额:$0.0万
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财政年份:2005
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负责人:Professor Dr. Clemens Zimmermann
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依托单位:
From 'popular‘ to ‚populär‘ and back - the European folk revival from the 1950s to the 1970s from a transnational and transregional perspective
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批准号:457854492
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项目类别:Research Units
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资助金额:$0.0万
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财政年份:--
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负责人:Professor Dr. Clemens Zimmermann
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依托单位:
海外基金