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Playful Shakespeare: games, drama and literature in education

Playful Shakespeare: games, drama and literature in education
俏皮的莎士比亚:教育中的游戏、戏剧和文学
批准号:
AH/J01236X/1
负责人:
Andrew Burn
金额:
$3.05万
依托单位:
依托单位国家:
英国
项目类别:
Research Grant
财政年份:
2012
资助国家:
英国
项目状态:
已结题
起止时间:
2012 至 --

项目摘要

项目成果

Andrew Burn的其他基金

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中文摘要
翻译
这个项目是教育学院、莎士比亚地球仪和沉浸式教育之间的合作。其主要目标是开发一个创作工具,儿童和青少年可以使用它来制作自己的3D电脑游戏改编自莎士比亚戏剧。这样做有三个目的。首先,它为年轻人提供了在他们熟悉的文化环境中接触莎士比亚的可能性。其次,它提供了新的方法来接近莎士比亚的教学,建立在最近的研究,确定电脑游戏和教育戏剧之间的相似之处。就像戏剧(也许特别是莎士比亚的地球仪)一样,游戏构建了一个虚构的世界,充满了虚构的人类代理(化身),其动作和行动可以围绕叙事序列和玩家选择来构建。玩家可以选择的其他路线将允许年轻的游戏设计师考虑如何选择(社会,道德,战略)是开放给莎士比亚的字符:普洛斯彼罗应该访问复仇费迪南德,或允许他爱米兰达?哈姆雷特应该在祈祷时杀死克劳迪斯还是推迟他的复仇?奥伯龙应该把提泰妮娅从她残酷的魔法中释放出来,还是再享受她的不幸呢?创作工具将允许年轻的设计师构建一些非常像戏剧解释的东西,包括人物,场景,脚本和动作;但它的观众可以与之互动。这个项目是一个简短的试点,使用暴风雨作为试验的基础。将为游戏创作包Missionmaker(沉浸式教育)创建一组资产。它将由一名英语、戏剧和媒体高级技能教师与一所中学8年级的一组学生进行测试。在莎士比亚地球仪的一个研讨会上,学生们将展示试验结果,教师、莎士比亚专家、研究人员、出版商和游戏设计师将就此展开辩论。研究成果将以学术论文和专业期刊的形式发表在美国英语教学协会(National Association for the Teaching of English)上。如果成功的话,研究小组将探索进一步开发游戏创作工具包的可能性,让年轻人改编其他莎士比亚戏剧,以及其他可能受益于这种方法的英语文学作品,如《贝奥武夫》,柯勒律治的《古水手之歌》和丁尼生的《夏洛特夫人》。
英文摘要
This project is a collaboration between the Institute of Education, Shakespeare's Globe, and Immersive Education. Its main objective is to develop an authoring tool which children and young people can use to make their own 3-D computer games adapted from Shakespeare plays. The purpose of this is threefold. Firstly, it provides the possibility for young people to encounter Shakespeare in a cultural environment familiar to them. Secondly, it offers new ways to approach the teaching of Shakespeare, building on recent research which identifies similarities between computer games and educational drama. Like theatre (and Shakespeare's Globe in particular, perhaps), games construct an imaginary world, peopled with fictional representations of human agency (avatars), whose movements and actions can be structured both around narrative sequences and around player choices. The alternative routes available to players will allow the young game designers to consider how choices (social, moral, strategic) are open to Shakespeare's characters: should Prospero visit revenge on Ferdinand, or allow him to love Miranda? Should Hamlet kill Claudius at prayer or defer his revenge? Should Oberon release Titania from her cruel enchantment, or enjoy her misfortune a little longer? The authoring tool will allow young designers to construct something very like a theatrical interpretation of the play, with characters, sets, script and actions; but a play which its audience can interact with.This project is a short pilot, using The Tempest as the basis for a trial. A pack of assets will be created for the game authoring package Missionmaker (Immersive Education). It will be tested by an Advanced Skills Teachers in English, Drama and Media, with a group of students from a Year 8 class in a secondary school. The results of the trial will be presented by the students and debated by teachers, Shakespeare specialists, researchers, publishers and game designers, at a seminar at Shakespeare's Globe. The outcomes will be published as an academic article and an article for the professional journal of the National Association for the Teaching of English.If successful, the team will explore the possibility of further game-authoring kits for young people to make adaptations of other Shakespeare plays, as well as other works of English literature which might benefit from this approach, such as Beowulf, Coleridge's The Rime of the Ancient Mariner, and Tennyson's Lady of Shalott.
期刊论文(3)
专著(0)
科研奖励(0)
会议论文
Games, films and media literacy: frameworks for multimodal analysis
游戏、电影和媒体素养:多模态分析框架
DOI: --
发表时间: 2017
期刊:
影响因子: --
作者: [Burn, A]
通讯作者: Burn, A
DOI: --
发表时间: 2017
期刊:
影响因子: --
作者: [Burn, A]
通讯作者: Burn, A
Literature, Videogames and Learning
文学、电子游戏和学习
DOI: --
发表时间: 2021
期刊:
影响因子: --
作者: [Burn Andrew]
通讯作者: Burn Andrew
Playing the Archive: memory, community and mixed reality play
  • 批准号:
    EP/P025730/1
  • 项目类别:
    Research Grant
  • 资助金额:
    $98.58万
  • 财政年份:
    2017
  • 负责人:
    Andrew Burn
  • 依托单位:
Playing Beowulf: Gaming the Library
  • 批准号:
    AH/M010201/1
  • 项目类别:
    Research Grant
  • 资助金额:
    $5.27万
  • 财政年份:
    2015
  • 负责人:
    Andrew Burn
  • 依托单位:
CHILDREN'S PLAYGROUND GAMES AND SONGS IN THE NEW MEDIA AGE
  • 批准号:
    AH/G013640/1
  • 项目类别:
    Research Grant
  • 资助金额:
    $63.72万
  • 财政年份:
    2009
  • 负责人:
    Andrew Burn
  • 依托单位:
海外基金