Immersive, Innovative, and Interactive Experience (IIIE): A Technology Driven London-Shanghai Partnership in Mixed Realities and Performing Arts
Immersive, Innovative, and Interactive Experience (IIIE): A Technology Driven London-Shanghai Partnership in Mixed Realities and Performing Arts
批准号:
AH/T011416/1
负责人:
Xueni Pan
金额:
$53.03万
依托单位国家:
英国
项目类别:
Research Grant
财政年份:
2020
资助国家:
英国
项目状态:
未结题
起止时间:
2020 至 --
中文摘要
这是一个雄心勃勃的跨学科合作项目,旨在促进英国和上海在戏剧和表演领域的业务,专注于身临其境和混合现实的体验,通过策划的网络和伙伴关系建立活动,让英国和上海的创意知识产权公司、学者和技术合作伙伴参与,包括一系列投资者展示,以资助项目合作伙伴提出的概念/知识产权的发展。我们的英国-上海联合体将由伦敦大学金史密斯领导,并将包括:-领先的英国艺术、文化、沉浸式和数字内容合作伙伴-领先的上海艺术、科技、沉浸式和学术合作伙伴该项目将产生可持续的模式,促进身临其境和强大的传统合作研发空间的经济影响,其中项目合作伙伴将分享在上海成立的商业发行公司的利益。其他在上海设立一家或多家公司,我们还将建立:-金史密斯上海研究中心-社交VR和在线数字平台,用于知识交流和协作,融入身临其境的技术
英文摘要
This is an ambitious interdisciplinary collaborative project aiming to facilitate UK-Shanghai business in the theatre and performance space, focusing on immersive and mixed reality experiences, via curated networking and partnership building events involving creative IP companies, academics and technical partners in the UK and Shanghai, including a series of Investor Showcases to fund development of concepts/IP surfaced by project partners. Our UK-Shanghai Consortium will be led by Goldsmiths, University of London, and will include:- leading UK arts, cultural, immersive and digital content partners - leading Shanghai arts, tech, immersive and academic partnersThe project will result in sustainable model boosting economic impact of immersive and strong legacy collaborative R&D space, where project partners will share interest in commercial distribution company to be set up in Shanghai. Other setting up one or more companies in Shanghai, we will also build:- Goldsmiths Shanghai Research Centre- Social VR and online digital platform for knowledge exchange and collaboration, incorporating immersive technology
期刊论文(6)
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科研奖励(0)
会议论文
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The Effects of Hand Tracking on User Performance: an experimental study of an object selection based memory game
手部跟踪对用户表现的影响:基于对象选择的记忆游戏的实验研究
DOI:
10.1109/ismar55827.2022.00095
发表时间:
2022
期刊:
影响因子:
--
作者:
[Jamalian N]
通讯作者:
Jamalian N
Prototyping Large Scale Projection Based Experiences in VR
在 VR 中构建基于大规模投影的体验原型
DOI:
10.1109/vrw58643.2023.00348
发表时间:
2023
期刊:
影响因子:
--
作者:
[Hiton C]
通讯作者:
Hiton C
Towards More Child Safety-Oriented Decisions Through VR
通过 VR 做出更多以儿童安全为导向的决策
DOI:
10.1109/vrw58643.2023.00186
发表时间:
2023
期刊:
影响因子:
--
作者:
[Du H]
通讯作者:
Du H
Simulating Location-Based Experiences in VR
在 VR 中模拟基于位置的体验
DOI:
10.1109/vrw58643.2023.00030
发表时间:
2023
期刊:
影响因子:
--
作者:
[Hilton C]
通讯作者:
Hilton C
Direct Gaze Triggers Higher Frequency of Gaze Change: An Automatic Analysis of Dyads in Unstructured Conversation
直接注视会触发更高频率的注视变化:非结构化对话中二元组的自动分析
DOI:
10.1145/3462244.3479962
发表时间:
2021
期刊:
影响因子:
--
作者:
[Dobre G]
通讯作者:
Dobre G
共 6 条
Immersive VR and Interactive Machine learning: a London-Shanghai Collaboration in art, education, & AI
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批准号:AH/T001216/1
-
项目类别:Research Grant
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资助金额:$3.19万
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财政年份:2019
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负责人:Xueni Pan
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依托单位:
海外基金