Theatre, A.I. and 'ludic technologies'
Theatre, A.I. and 'ludic technologies'
批准号:
AH/V001655/1
负责人:
Piotr Woycicki
金额:
$2.81万
依托单位:
依托单位国家:
英国
项目类别:
Research Grant
财政年份:
2021
资助国家:
英国
项目状态:
已结题
起止时间:
2021 至 --
中文摘要
我们提出了一个研究网络来调查三个相关但不同的领域:当代戏剧、人工智能和滑稽技术。网络的主要焦点将是从人文主义话语和艺术实践的角度来研究这些领域。我们认为这一视角在目前关于人工智能的讨论和学术论述中经常被忽略,因此这将是一个及时的考虑。我们还认为,在当前的后数字时代,这三个领域的跨学科研究方法具有广度、新颖性和及时性,特别是在考虑当代艺术实践如何质疑我们与新兴技术的关系时。这个网络的重点和独创性在于探索这三个学科相互交织的方式,以及从人文主义和艺术实践的角度探索人工智能。随着这一领域不断增加的投资和发展,有必要对其文化影响进行调查。通过这种关注,有可能使一个连贯的理论框架的发展成为可能,通过这个框架,戏剧、人工智能和滑稽技术的结合可以概念化。我们还认为,在围绕人工智能的讨论中,许多地理区域(如威尔士中部)的代表性不足,更倾向于全球化领域。因此,网络将能够激活更多关于这些话题的本地话语。该网络将汇集来自人工智能研究、计算机研究、游戏研究、艺术与人文、戏剧和表演艺术家/从业员等领域的学者,探讨上述研究议程。这将通过在两年内举办的三场活动(三场专题讨论会/讲习班)来实现。每次研讨会将包括小型会议式的会议,与会者将分享研究论文并讨论他们的发现。每个程序之后将有一个由受邀艺术家/从业者/设计师领导的工作坊活动。
英文摘要
We propose a research network to investigate three related yet distinct fields of: contemporary theatre, artificial intelligence and ludic technologies. The main focus of the network will be to investigate these fields from the perspective of humanist discourses and artistic practice. We feel that this perspective has often been omitted in the current discussions and academic discourses on A.I. and thus it would be a timely consideration. We also feel that in our current post-digital age, there is scope, novelty and timeliness in an interdisciplinary research approach to these three fields, in particular when considering how contemporary artistic practices can question our relationship with newly emerging technologies. The focus and the originality of this network lies in the exploration of the way that these three disciplines intertwine and an exploration of A.I. through humanist and artistic practice perspectives. With the ever-increasing investments and developments in this area there is a strong case for an investigation of its cultural impact. Through this focus there is a potential to enable the development of a coherent theoretical framework through which the bringing together of theatre, A.I. and ludic technologies can be conceptualised. We also feel that many geographical areas such as mid-Wales have been underrepresented in the discussions surrounding A.I. in favour of a more globalised domain. Hence the network will enable the activation of more local discourses on these topics. The network will bring together academics from the field of A.I. research, computer studies, game studies, arts and humanities, theatre and performance artists/practitioners with the aim of exploring the above research agenda. This will be achieved through three events (three symposia/workshops) running over the course of two years. Each symposium will consist of small conference-like proceedings where participants will share research papers and discuss their findings. Each proceeding will be followed by a workshop event led by an invited artist/practitioner/designer.
期刊论文(2)
专著(0)
科研奖励(0)
会议论文
Interoceptive Dramaturgies of 'Surrogate-selves' in Performative VR Experiences
表演性 VR 体验中“替代自我”的内感受戏剧
DOI:
10.1080/13528165.2021.1977492
发表时间:
2022
期刊:
Performance Research
影响因子:
0.1
作者:
[Woycicki P]
通讯作者:
Woycicki P
Metaverse: The Vision for the Future
元宇宙:未来的愿景
DOI:
10.1145/3491101.3516399
发表时间:
2022
期刊:
影响因子:
--
作者:
[Xu J]
通讯作者:
Xu J
海外基金