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Infrastructure for 3d hapto audio visual modelling and rendering

Infrastructure for 3d hapto audio visual modelling and rendering
3d hapto 视听建模和渲染的基础设施
批准号:
345933-2007
负责人:
Shirmohammadi, Shervin
金额:
$3.99万
依托单位:
依托单位国家:
加拿大
项目类别:
Research Tools and Instruments - Category 1 (<$150,000)
财政年份:
2006
资助国家:
加拿大
项目状态:
已结题
起止时间:
2006-01-01 至 2007-12-31

项目摘要

项目成果

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中文摘要
翻译
沉浸式3D环境的主要目标是使用计算机生成的“世界”来给用户一种印象,即他们“存在”于这个虚拟位置中,而实际上他们并不存在,如果这是一个协作环境,他们可以相互交互,也可以与共享对象交互,就像他们在真实的世界中一样。虽然,计算机生成的世界一般已感兴趣的主题多年来,沉浸式协作环境已被多媒体社区确定为未来几十年的三个“大挑战”之一。这是一个非常重要和令人兴奋的研究领域,特别是对加拿大来说,人口分布在很远的地方。计算和通信的进步已经达到了一个水平,我们现在正在推动信封,以消除人与人之间的距离障碍,包括触觉,而不仅仅是音频和视频,以便虚拟地将人们运送到其他位置。这种身临其境的远程呈现研究将导致许多新的应用和系统,将从根本上影响社会及其开展业务和/或日常生活的方式。在遥远的地方“存在”的能力将彻底改变人们、政府和公司做事的方式,并将导致科学和技术的进步,为社会更高质量的福利做出贡献。
英文摘要
The main objective of immersive 3D environments is to use a computer-generated "world" to give the impression to its users that they "exist" in this virtual location, when in reality they are not, to the extent that they can interact with each other and also with shared objects, if it's a collaborative environment, as they do in the real world. Although, computer-generated worlds in general have been a subject of interest for many years, immersive collaborative environments have been identified by the Multimedia community as one of three "grand challenges" for the next decades. This is a very important and exciting area of research, especially for Canada where the human population is distributed over great distances. Advances in computing and communications have reached a level where we are now pushing the envelope to eliminate the distance barrier between people for all human senses including the sense of touch, and not just for audio and video, in order to virtually transport people to other locations. This immersive tele-presence research will lead to many novel applications and systems that will fundamentally impact society and the manner in which it conducts business and/or daily life. The ability to be "present" in a remote location will totally shake up current thinking in terms of how people, governments, and corporations do things, and will lead to the advancement of science and technology and contribute towards higher quality welfare of the society.
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