Introducing Action-Based Graphics into Undergraduate Computer Science Curriculum
Introducing Action-Based Graphics into Undergraduate Computer Science Curriculum
批准号:
0309816
负责人:
Karen Sutherland
金额:
$6.39万
依托单位:
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2003
资助国家:
美国
项目状态:
已结题
起止时间:
2003-07-01 至 2007-06-30
中文摘要
计算机科学(31)这个项目通过发展现有虚拟现实实验室的学习经验,启动了奥格斯堡学院计算机科学课程的主动学习方法。一门新设计的高级计算机图形学/虚拟现实课程将CS专业的学生从传统的讲授课程转变为一种需要他们站着思考、批判性和量化的体验。在课程的另一端,为入门课程开发了一个图形/VR模块。测试了这种积极的参与将如何吸引那些在传统的以讲授为基础的课堂上不会茁壮成长的学生,并记录了这种方法对保持记忆的影响。本科生研究项目,包括开发虚拟数据结构包和虚拟机器人环境,为未来广泛的本科生VR项目铺平了道路。智力的价值在于研究,特别是机器人环境的开发。然而,该项目的重点是教育性的。这一结果对该教学方法如何影响不同学习风格的学生做出了有益的贡献。在该系现有的强有力的少数族裔招聘计划的基础上,增加留住来自代表不足的群体的学生的更广泛影响是显著的,这些学生的学习风格往往与计算机科学家的教学风格相冲突。米尔斯维尔大学的罗杰·韦伯斯特教授是该项目的顾问,他在本科课程中使用了设备齐全的VR实验室。里诺内华达大学的乔治·贝比斯教授是外部评估者。这个项目采用了许多来源的模型课程,其中最重要的是宾夕法尼亚州米勒斯维尔大学的罗杰·韦伯斯特教授开发的计算机图形学和虚拟现实课程。
英文摘要
Computer Science (31) This project jump-starts an active learning approach to the computer science curriculum at Augsburg College by developing learning experiences involving the existing virtual reality laboratory. A newly designed upper division computer graphics/VR course moves CS majors from the comfort of the traditional lecture-based course to an experience that requires them to think on their feet, critically and quantitatively. At the other end of the curriculum, a module on graphics/VR is developed for the introductory course. How the active involvement will appeal to students who tend not to thrive in the traditional lecture-based classroom is tested and effects of this approach on retention documented. Undergraduate research projects, including developing a virtual data structures package and a virtual robotic environment paves the way for a wide range of undergraduate VR projects in the future. Intellectual merit lies in the research, particularly the development of the robotics environment. However, the emphasis of the project is pedagogical. The results on how this approach to teaching affects students of different learning styles make a useful contribution. Building on the department's existing strong minority recruitment program, the broader impact of increased retention of students from underrepresented groups who often have learning styles, which clash with a computer scientist's teaching style, is significant. Prof. Roger Webster of Millersville University, who uses a well-equipped VR lab in his undergraduate courses, is consultant on the project. Prof. George Bebis of University of Nevada, Reno is outside evaluator. This project is adapting model courses from a number of sources the most significant one is the Computer Graphics and Virtual Reality course developed by Professor Roger Webster at Millersville University in Pennsylvania.
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Collaborative Project: Extending the Next Generation Robot Laboratory to Increase Diversity in Undergraduate CS Programs
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批准号:0511282
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项目类别:Standard Grant
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资助金额:$3.11万
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财政年份:2005
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负责人:Karen Sutherland
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依托单位:
Developing Search/Rescue Robot Team Behaviors - Undergraduate Institutional Participation in SSR-RC
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批准号:0538740
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项目类别:Standard Grant
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资助金额:$4.96万
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财政年份:2005
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负责人:Karen Sutherland
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依托单位:
CSEMS Scholarship Program at Augsburg College
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批准号:0220581
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项目类别:Standard Grant
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资助金额:$40.0万
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财政年份:2003
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负责人:Karen Sutherland
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依托单位:
Computer Science, Mathematics, and Engineering Scholarship Program (CSEMS)
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批准号:0094717
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项目类别:Standard Grant
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资助金额:$20.25万
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财政年份:2001
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负责人:Karen Sutherland
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依托单位:
ITR: Collaborative Research: Generating an Accurate Sense of Depth and Size Using Computer Graphics
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批准号:0080986
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项目类别:Standard Grant
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资助金额:$10.08万
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财政年份:2000
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负责人:Karen Sutherland
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依托单位:
REU: Robot Navigation using Composite Landmarks
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批准号:9912247
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项目类别:Continuing Grant
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资助金额:$12.38万
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财政年份:2000
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负责人:Karen Sutherland
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依托单位:
海外基金