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Learning Mathematical Concepts and Computational Thinking through Explainable Artificial Intelligence in a Simulation-based Learning Environment

Learning Mathematical Concepts and Computational Thinking through Explainable Artificial Intelligence in a Simulation-based Learning Environment
在基于模拟的学习环境中通过可解释的人工智能学习数学概念和计算思维
批准号:
1842385
负责人:
Ning Wang
金额:
$98.54万
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2018
资助国家:
美国
项目状态:
已结题
起止时间:
2018-09-15 至 2022-08-31

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中文摘要
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英文摘要
As a result of the powerful innovation and application of computing in STEM disciplines, the STEM+C program supports research and development of interdisciplinary and transdisciplinary approaches to the integration of computing within STEM teaching and learning for preK-12 students in both formal and informal settings. This project will advance the integration of the education of math within the context of artificial intelligence (AI) and computational thinking skills for high school students. AI has become ubiquitous in our everyday lives. From virtual assistants, to self-driving cars, from diagnosing disease, to building houses, many of today's students will go on to work in fields that involve or are influenced by AI. Being proficient in the language of AI is key to a workforce that will be able to continue to innovate and to support the AI-powered technology infrastructure and eco-system. AI builds on the foundation of mathematics. By illustrating how math concepts can be used in powerful AI tools to solve computational problems, learning math through AI and computation can be a motivational and educational vehicle to illustrate the pathway from K-12 STEM education, to post-secondary STEM education, and later to STEM careers. Most of the AI decision-making process today is a "black box" to non-AI experts, and even to some AI experts. Recent advances in explainable AI, an emerging intelligent human-computer interface that makes the decision-making of AI algorithms transparent to users, creates an opportunity to make AI machine learning concepts accessible to high school students. This proposed project employs explainable AI within a simulation-based learning environment where students follow guided human-robot team explorations to learn how to create abstractions of a problem, utilize AI algorithms to automate the process of solution generation, analyze the outcome, and then improve the performance of their solution. Researchers will iteratively introduce challenge problems and scenarios to encourage students to modify the robot's decision-making where students diagnose, revise, test and analyze, and create new capabilities for the robot. The proposed project partners with three high schools from Virginia and California. The integrated learning content will be developed with high school teachers, focusing on the connections between high school math, AI and computational thinking skills. The proposed project aims to answer the question of to what extent interactive explainable AI design choices and explanations contribute to understanding of math and AI in a use-create-modify framework for high school learners. Research studies will address (1) assessment of the use-create-modify approach and its impact on self-efficacy for computational thinking and use of AI, (2) assessment of understanding of math and AI, and the different uses of explanations to promote learning, and (3) enjoyment and engagement with the human-robot simulation, and to what extent enactment in this human-technology interactive learning environment is able to frame high school level learning of math and its integration with computational thinking.This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
期刊论文(9)
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科研奖励(0)
会议论文
Design and Evaluation of ARIN-561: An Educational Game for Youth Artificial Intelligence Education
ARIN-561的设计与评估:青少年人工智能教育的教育游戏
DOI: --
发表时间: 2022
期刊: The 30th International Conference on Computers in Education
影响因子: --
作者: [Leitner, M., Greenwald, E., Montgomery, R., Wang, N.]
通讯作者: Wang, N.
Designing Game-Based Learning for High School Artificial Intelligence Education
为高中人工智能教育设计基于游戏的学习
DOI: --
发表时间: 2023
期刊: International journal of artificial intelligence in education
影响因子: 4.9
作者: [Leitner, M., Greenwald, E., Wang, N., Montgomery, R., Merchant, C.]
通讯作者: Merchant, C.
Learning Artificial Intelligence: Insights into How Youth Encounter and Build Understanding of AI Concepts
学习人工智能:洞察青少年如何接触并理解人工智能概念
DOI: --
发表时间: 2021
期刊: Proceedings of the AAAI Conference on Artificial Intelligence
影响因子: --
作者: [Greenwald, E., Leitner, M., Wang, N.]
通讯作者: Wang, N.
DOI: --
发表时间: 2023
期刊: 25th International Conference on Human-Computer Interaction
影响因子: --
作者: [Wang, N., Greenwald, E., Montgomery, R., Leitner, M.]
通讯作者: Leitner, M.
9
    Collaborative Research: Learning probability through AI problem-solving in a Game-based Environment
    • 批准号:
      2201423
    • 项目类别:
      Standard Grant
    • 资助金额:
      $118.78万
    • 财政年份:
      2022
    • 负责人:
      Ning Wang
    • 依托单位:
    AI Behind Virtual Humans: Communicating the Capabilities and Impact of Artificial Intelligence to the Public through an Interactive Virtual Human Exhibit
    • 批准号:
      2116109
    • 项目类别:
      Standard Grant
    • 资助金额:
      $160.42万
    • 财政年份:
      2021
    • 负责人:
      Ning Wang
    • 依托单位:
    EAGER: Collaborative Research: Building Capacity for K-12 Artificial Intelligence Education Research
    • 批准号:
      1938758
    • 项目类别:
      Standard Grant
    • 资助金额:
      $20.0万
    • 财政年份:
      2019
    • 负责人:
      Ning Wang
    • 依托单位:
    CHS: Small: Designing verbal and nonverbal behaviors to increase immediacy and rapport in virtual tutors
    • 批准号:
      1816966
    • 项目类别:
      Standard Grant
    • 资助金额:
      $50.0万
    • 财政年份:
      2018
    • 负责人:
      Ning Wang
    • 依托单位:
    海外基金