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Applications of Information Technology to Museum Exhibitions

Applications of Information Technology to Museum Exhibitions
信息技术在博物馆展览中的应用
批准号:
13490034
负责人:
SUGITA Shigeharu
金额:
$3.78万
依托单位国家:
日本
项目类别:
Grant-in-Aid for Scientific Research (B)
财政年份:
2001
资助国家:
日本
项目状态:
已结题
起止时间:
2001 至 2002

项目摘要

项目成果

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中文摘要
翻译
以下是2002.1)海外博物馆研究的研究结果。a)北欧。我们研究了哥本哈根、奥斯陆和斯德哥尔摩等地的25家博物馆、美术馆等。当时没有那么多先进的电子信息系统供参观者使用。然而,在哥本哈根国家博物馆的民间物料室里,有一个使用触摸屏的很好的系统:首先,我们可以查看房间里所有的架子。其次,我们接近每个货架。第三,我们可以查看货架上每种材料的内部,获取信息或查看图片。在斯德哥尔摩动物园,有一块触摸板招牌,供参观者参观,特别是让孩子们告诉他们在哪里可以找到他们想要的动物。这是一个简单但有趣的体系。我们研究了台湾、泰国和新加坡等地的15家博物馆、科技馆等。在科学技术博物馆中,有很多使用信息技术的系统,尽管它们主要是为了娱乐参观者,而不是加深参观者的理解。2)日本博物馆的研究在东京海湾的一家博物馆里,有一个比西雅图实验音乐项目更先进的电子系统。在日本,游客使用PDA移动终端不仅可以通过声音获取信息,还可以通过移动图像获取信息。3)将信息技术应用于博物馆展览的总体考虑没有一个机构通过视频讲解系统或声音导览系统来加深观众对展览的多媒体数据库内容的理解。重要的是要充实内容,引入与之相适应的信息技术。它会制造问题,但会导致新技术的发展。
英文摘要
The following are research results of 2002.1) Research in museums abroad.a) Northern Europe. We studied 25 museums, art museums and so on in Copenhagen, Oslo, and Stockholm. There were not so many advanced electrical information systems for visitors. However, in the folk material room in the National Museum of Copenhagen, there was a good system which used touch-panel: First, we can look all shelves in the room. Second, we approach each shelf. Third we can look inside of each material of the shelf and get information or look pictures. In Stockholm zoo, there was a touch-panel signboard for visitors, especially for children to show where they could find the animals they wanted. It was a simple but interesting system.b) South East Asia. We studied 15 museums, science technology museums and so on in Taiwan, Thailand and Singapore. In science technology museums, there were a lot of systems using information technology although they were mainly to entertain visitors rather than to deepen the understanding of visitors.2) Research in museums in JapanAt a museum of Tokyo bayside, there was an electronic system more advanced than that of Seattle's experimental music project. Here in Japan, visitors could get information through not only sound but also moving pictures by using PDA mobile terminals. Visitors could also confirm the information they got in the museum through internet later.3) Overall consideration to apply information technology to museum exhibitionsNo organization had fully satisfying explanation system by video explanation system or guide system by sound in order to deepen visitors' understanding of the exhibition using multimedia data-base contents. It is important to fulfill contents and to introduce appropriate information technology for them. It will create problems but it will lead to development of new technology.
期刊论文(37)
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会议论文
杉田繁治: "Digital Museum-A Case of the National Museum of Ethnology"2002PNC Annual Conference and Joint Meetings. 17 (2002)
杉田繁治:“数字博物馆——以国立民族学博物馆为例”2002PNC年会暨联席会议17(2002)。
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Shigeharu SUGITA: "Museum and Digital Archives"Minpaku Tsushin. vol.98. 34 (2002)
杉田茂治:《博物馆与数字档案馆》民博通信。
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杉田繁治: "博物館とデジタルアーカイブ"2002画像電子学会第30回年次大会予稿集. 1-10 (2002)
Shigeharu Sugita:“博物馆和数字档案”2002 年第 30 届图像电子工程师学会年会记录 1-10 (2002)。
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杉田繁治: "Digital Museum-A Case of the National Museum of Ethnology"人文科学とコンピュータシンポジウム論文集. 3 (2002)
杉田繁治:《数字博物馆——以国立民族学博物馆为例》人文与计算机研讨会论文集3(2002)。
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18
    A Computer Ethnology of 18th Century Criminal Cases of East Asia
    • 批准号:
      09044016
    • 项目类别:
      Grant-in-Aid for international Scientific Research
    • 资助金额:
      $12.93万
    • 财政年份:
      1997
    • 负责人:
      SUGITA Shigeharu
    • 依托单位:
    Multi-Media Database System for ETHNOLOGY STUDY
    • 批准号:
      61400007
    • 项目类别:
      Grant-in-Aid for General Scientific Research (A)
    • 资助金额:
      $5.12万
    • 财政年份:
      1986
    • 负责人:
      SUGITA Shigeharu
    • 依托单位:
    海外基金