Agent model and and its implementation on a computer for monitering of learner's active behavior

用于监测学习者主动行为的代理模型及其在计算机上的实现

基本信息

  • 批准号:
    17500656
  • 负责人:
  • 金额:
    $ 2.2万
  • 依托单位:
  • 依托单位国家:
    日本
  • 项目类别:
    Grant-in-Aid for Scientific Research (C)
  • 财政年份:
    2005
  • 资助国家:
    日本
  • 起止时间:
    2005 至 2007
  • 项目状态:
    已结题

项目摘要

Since it gets important to educate original and creative abilities, recently we have to set up learning environment to excite learner's activity for self-learning. Almost all e-Learning work to manage and deliver mechanically teaching materials or streaming of lecture video, which are waiting to be accessed by learners. The target of this research is to implement the e-Learning that excites and leads actively a learner to get active learning. In this research, we developed monitoring method to observe learner's active learning action, designed mathematical model of learning assisted model, and tried to implement the active e-Learning.In 2005, we designed man-machine interface panel and databases for monitoring an environment of computer supported self-learning. In 2006, we developed an evaluation method of learner's intelligent abilities with computer games. A player plays several computer games. We analyze the action data of game playing to evaluate the player's intelligent abilities. In 2007, in order to design a model of students' active learning behavior, we had an extension class of Web page design by undergraduate students and graduate school students. Through the experiment, we observed students' creative activities.As discussion above, in this research, we designed and implemented a prototype of self-learning support system to realize expert system for education as a professional teacher. Before applying the expert system to a real education, we need to arrange detail of teaching materials adapted to the prototype system.
随着创新能力培养的日益重要,近年来,我们必须创设学习环境,激发学习者自主学习的积极性。几乎所有的电子学习工作,以管理和提供机械的教学材料或讲座视频流,这是等待被学习者访问。本研究的目标是实现能激发并引导学习者主动学习的数位学习。在本研究中,我们发展了学习者主动学习行为的监控方法,设计了学习辅助模型的数学模型,并尝试实现主动e-Learning,在2005年,我们设计了人机界面面板和数据库,用于监控计算机支持的自主学习环境。在2006年,我们开发了一个评估学习者的智能能力与计算机游戏。一个玩家玩几个电脑游戏。我们分析游戏中的动作数据来评估玩家的智能能力。2007年,为了设计一个学生主动学习行为的模型,我们举办了一个由本科生和研究生参加的网页设计扩展班。通过实验观察学生的创造性活动,基于以上讨论,本研究设计并实现了一个自主学习支持系统的原型,以实现专业教师的教育专家系统。在将专家系统应用于真实的教学之前,我们需要安排与原型系统相适应的教材细节。

项目成果

期刊论文数量(0)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
情報教育のためのコンピュータ・ゲームの活用法
如何利用电脑游戏进行信息教育
個人対応の学習課題探索を目的としたナビゲーション機能 〜 Visual BasicとXOOPS と Modleを併用した実現〜
用于搜索个人学习任务的导航功能〜使用Visual Basic,XOOPS和Modle实现〜
  • DOI:
  • 发表时间:
    2007
  • 期刊:
  • 影响因子:
    0
  • 作者:
    磯本征雄;近松亮;伊藤敏;津森伸一
  • 通讯作者:
    津森伸一
A Case Study of Problem Solving Training Seminar, -The Extension Class managed by Students for Web Page design-
问题解决训练研讨会案例-学生主持的网页设计延伸班-
広域に分散管理されている学習教材へのナビゲーション機能〜Visual BasicとXOOPSとModleを併用した実現〜
广泛分布的学习资料的导航功能 ~ 使用 Visual Basic、XOOPS 和 Modle 实现 ~
  • DOI:
  • 发表时间:
    2007
  • 期刊:
  • 影响因子:
    0
  • 作者:
    近松 亮;磯本 征雄;伊藤 敏;津森 伸一
  • 通讯作者:
    津森 伸一
Mathematical Model for Learning Support in consideration with Academic Grade and Mental State
考虑学业成绩和心理状态的学习支持数学模型
  • DOI:
  • 发表时间:
    2007
  • 期刊:
  • 影响因子:
    0
  • 作者:
    Yukou ISOMOTO;Satoshi ITOH;Shin-ichi TSUMOR
  • 通讯作者:
    Shin-ichi TSUMOR
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ISOMOTO Yukuo其他文献

ISOMOTO Yukuo的其他文献

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{{ truncateString('ISOMOTO Yukuo', 18)}}的其他基金

Mathematical Model of individual pedagogical strategy corresponding to private learning condition
个体学习条件对应的个体教学策略数学模型
  • 批准号:
    20500851
  • 财政年份:
    2008
  • 资助金额:
    $ 2.2万
  • 项目类别:
    Grant-in-Aid for Scientific Research (C)
A Study on Improvement of Learning Environment for Pupils in Hospital Class Room in Two Ways Communication through the Internet
网络两种沟通方式改善医院课堂小学生学习环境的研究
  • 批准号:
    13680245
  • 财政年份:
    2001
  • 资助金额:
    $ 2.2万
  • 项目类别:
    Grant-in-Aid for Scientific Research (C)
A Study on Improvement of Learning Environment for Pupils in Hospital Class Room in Two Ways Communication through the Internet
网络两种沟通方式改善医院课堂小学生学习环境的研究
  • 批准号:
    12558013
  • 财政年份:
    2000
  • 资助金额:
    $ 2.2万
  • 项目类别:
    Grant-in-Aid for Scientific Research (B)
Research on Structure and Effect of Simulation Teaching Materials for Education of Creativity
创造力教育模拟教材的结构与效果研究
  • 批准号:
    10680225
  • 财政年份:
    1998
  • 资助金额:
    $ 2.2万
  • 项目类别:
    Grant-in-Aid for Scientific Research (C)
The Development of the Multi Media Teaching Materials for the Internet
网络多媒体教材的开发
  • 批准号:
    07458033
  • 财政年份:
    1995
  • 资助金额:
    $ 2.2万
  • 项目类别:
    Grant-in-Aid for Scientific Research (B)
The Development of the Information Retrieval Method and Database System for Fine Arts
美术信息检索方法及数据库系统的开发
  • 批准号:
    06558021
  • 财政年份:
    1994
  • 资助金额:
    $ 2.2万
  • 项目类别:
    Grant-in-Aid for Scientific Research (B)
Study of CAI system for the university and adult education with a view to adapting to the information oriented society
适应信息社会的大学及成人教育CAI系统研究
  • 批准号:
    04680289
  • 财政年份:
    1992
  • 资助金额:
    $ 2.2万
  • 项目类别:
    Grant-in-Aid for General Scientific Research (C)

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