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Experimental analysis of the role of higher-order beliefs about the cognitive abilities of others in coordination games

Experimental analysis of the role of higher-order beliefs about the cognitive abilities of others in coordination games
协调博弈中关于他人认知能力的高阶信念作用的实验分析
批准号:
268377548
负责人:
Professor Dr. Christoph Kuzmics, Ph.D.
金额:
$0.0万
依托单位国家:
德国
项目类别:
Research Grants
财政年份:
2015
资助国家:
德国
项目状态:
已结题
起止时间:
2014-12-31 至 2016-12-31

项目摘要

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中文摘要
翻译
通过这个项目,我们旨在更好地理解在金融市场或银行挤兑等战略情况下协调失败的可能原因。约翰·梅纳德·凯恩斯(1936)在他著名的选美比赛类比中认为,一个好的投资策略与其说取决于对各种资产的基本价值的正确评估,但更重要的是,一个人相信别人相信什么,基本价值是什么,一个人相信别人相信什么,别人相信什么,基本价值是什么,等等,可能无穷无尽。简而言之,投资者所玩的游戏首先是一种协调游戏,在这种游戏中,“高阶信念”起着至关重要的作用。有一种文献(在提案中引用)表明,在理论上,协调游戏的结果是多么脆弱,就个人高阶信念的微小变化而言。另一方面,也有一个实验文献(在提案中引用)表明,在真实的生活中,大多数参与者并不使用高阶信念。后者的文献集中在两个方面,风险优势(“风险较低”)和帕累托优势(“较高的回报”)之间的权衡和不完美的信息在游戏中的作用的回报。我们想通过调查第三个来源的战略不确定性的基础上不完美的认知增加对这个问题的理解:不是每个球员都必须完全掌握所有可能的选择在她的处置。从理论上讲,理性参与者的行为取决于她对对手认知能力的所有高阶信念(包括对手对自己认知能力的高阶信念)。为了测试参与者是否具有这种性质的高阶信念,我们建议在Blume和Gneezy(2000,2010)的工作基础上进行一个专门为此目的而设计的实验。在他们的实验设计中,受试者玩协调游戏,其中最佳协调方式并不明显。他们有两种处理方法:1)一个参与者对自己进行协调博弈,2)两个参与者进行协调博弈。他们发现,许多受试者在1)而不是2)中发挥最佳。他们的解释是,受试者对对手的认知能力过于悲观。我们计划在她的对手和自己玩这个游戏的时候,增加第三种治疗方法(如在处理1)中,感兴趣的玩家被要求对她的对手的选择下注。对对手的认知能力持悲观信念的玩家将选择2)和3)中的次优策略,而具有非平凡高阶信念的参与者可以在2)中选择次优策略,但打赌她的对手将在3)中选择最优策略。因此,我们可以通过实验来确定协调失败的主要原因是参与者具有悲观的简单信念,还是因为他们的高阶信念。
英文摘要
With this project we aim to provide a better understanding of the possible reasons of coordination failure in strategic situations such as financial markets or bank runs.John Maynard Keynes (1936) in his famous beauty contest analogy argues that a good investment strategy not so much depends on having the correct assessment of the fundamental value of the various assets, but more so on what one believes others believe what the fundamental value is and what one believes others believe what others believe the fundamental value is, and so on, possibly ad infinitum. In short, the game investors play is foremost a coordination game and in such games "higher order beliefs" play a crucial role.There is a literature (cited in the proposal) that shows, in theory, how fragile the outcome of coordination games is with respect to small changes in individuals' higher order beliefs. On the other hand there is also an experimental literature (cited in the proposal) that demonstrates that most players in real life do not employ beliefs of high order. This latter literature focuses on two aspects, the tradeoff between risk-dominance ("less risky") and Pareto-dominance ("higher payoffs") and the role of imperfect information about the payoffs in the game.We want to add to the understanding of this problem by investigating a third source of strategic uncertainty based on imperfect cognition: not every player necessarily fully grasps all the possible choices at her disposal. Theoretically, a rational player's behavior then depends on all her higher-order belief about her opponents' cognitive ability (including her opponent's higher order beliefs about her own cognitive ability). In order to test whether players have higher-order beliefs of this nature, we propose to run an experiment tailored for this purpose that builds on the work by Blume and Gneezy (2000, 2010). In their experimental design subjects play coordination games, in which the optimal way to coordinate is not immediately obvious. They have two treatments: 1) a single player plays the coordination game against herself, 2) two players play the coordination game. They find that many subjects play optimally in 1) but not in 2). Their explanation is that subjects are overly pessimistic about their opponents' cognitive ability.We plan to add a third treatment 3) while her opponent plays the game against himself (as in treatment 1), the player of interest is asked to bet on her opponent's choices.A player with pessimistic beliefs about his opponents' cognitive ability will choose the suboptimal strategy in 2) and 3), while a player with non-trivial higher-order beliefs may choose the suboptimal strategy in 2) but bet that her opponent will choose optimally in 3). We can, thus, experimentally identify whether the main reason for coordination failure is that players have pessimistic simple beliefs, or whether it is because of their higher-order beliefs.
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