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Applications of Information Technology to Museum Exhibitions

Applications of Information Technology to Museum Exhibitions
信息技术在博物馆展览中的应用
批准号:
13490034
负责人:
SUGITA Shigeharu
金额:
$3.78万
依托单位国家:
日本
项目类别:
Grant-in-Aid for Scientific Research (B)
财政年份:
2001
资助国家:
日本
项目状态:
已结题
起止时间:
2001 至 2002

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项目成果

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中文摘要
翻译
以下是2002年的研究成果(2.1)国外博物馆研究。a)北欧。我们研究了哥本哈根、奥斯陆和斯德哥尔摩的25家博物馆、艺术博物馆等。没有那么多先进的电子信息系统供游客使用。然而,在哥本哈根国家博物馆的民俗资料室,有一个很好的系统,它使用了触摸屏:首先,我们可以看到房间里所有的架子。其次,我们走近每个架子。第三,我们可以看看架子的每一种材料的内部,获得信息或看图片。在斯德哥尔摩动物园,有一个触摸式的指示牌,专门为游客,尤其是孩子们,展示他们在哪里可以找到他们想要的动物。这是一个简单但有趣的系统。b)东南亚。我们研究了台湾、泰国和新加坡的15家博物馆、科技馆等。在科技馆中,有很多使用信息技术的系统,尽管它们主要是为了娱乐游客,而不是加深对游客的了解。2)日本博物馆的研究在东京海湾的一个博物馆里,有一个比西雅图实验音乐项目更先进的电子系统。在日本,游客不仅可以通过声音,还可以通过移动终端PDA获取信息。参观者还可以稍后通过互联网确认他们在博物馆获得的信息。3)综合考虑将信息技术应用到博物馆展览中。目前还没有一个组织拥有完全令人满意的视频讲解系统或声音导览系统,以便利用多媒体数据库内容加深参观者对展览的理解。重要的是要充实内容,并为他们引入合适的信息技术。它会产生问题,但它会导致新技术的发展。
英文摘要
The following are research results of 2002.1) Research in museums abroad.a) Northern Europe. We studied 25 museums, art museums and so on in Copenhagen, Oslo, and Stockholm. There were not so many advanced electrical information systems for visitors. However, in the folk material room in the National Museum of Copenhagen, there was a good system which used touch-panel: First, we can look all shelves in the room. Second, we approach each shelf. Third we can look inside of each material of the shelf and get information or look pictures. In Stockholm zoo, there was a touch-panel signboard for visitors, especially for children to show where they could find the animals they wanted. It was a simple but interesting system.b) South East Asia. We studied 15 museums, science technology museums and so on in Taiwan, Thailand and Singapore. In science technology museums, there were a lot of systems using information technology although they were mainly to entertain visitors rather than to deepen the understanding of visitors.2) Research in museums in JapanAt a museum of Tokyo bayside, there was an electronic system more advanced than that of Seattle's experimental music project. Here in Japan, visitors could get information through not only sound but also moving pictures by using PDA mobile terminals. Visitors could also confirm the information they got in the museum through internet later.3) Overall consideration to apply information technology to museum exhibitionsNo organization had fully satisfying explanation system by video explanation system or guide system by sound in order to deepen visitors' understanding of the exhibition using multimedia data-base contents. It is important to fulfill contents and to introduce appropriate information technology for them. It will create problems but it will lead to development of new technology.
期刊论文(37)
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会议论文
杉田繁治: "Digital Museum-A Case of the National Museum of Ethnology"2002PNC Annual Conference and Joint Meetings. 17 (2002)
杉田繁治:“数字博物馆——以国立民族学博物馆为例”2002PNC年会暨联席会议17(2002)。
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杉田繁治: "博物館とデジタルアーカイブ"2002画像電子学会第30回年次大会予稿集. 1-10 (2002)
Shigeharu Sugita:“博物馆和数字档案”2002 年第 30 届图像电子工程师学会年会记录 1-10 (2002)。
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杉田繁治: "Digital Museum-A Case of the National Museum of Ethnology"人文科学とコンピュータシンポジウム論文集. 3 (2002)
杉田繁治:《数字博物馆——以国立民族学博物馆为例》人文与计算机研讨会论文集3(2002)。
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Shigeharu SUGITA: "Museum and Digital Archives"Minpaku Tsushin. vol.98. 34 (2002)
杉田茂治:《博物馆与数字档案馆》民博通信。
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共 18 条
    A Computer Ethnology of 18th Century Criminal Cases of East Asia
    • 批准号:
      09044016
    • 项目类别:
      Grant-in-Aid for international Scientific Research
    • 资助金额:
      $12.93万
    • 财政年份:
      1997
    • 负责人:
      SUGITA Shigeharu
    • 依托单位:
    Multi-Media Database System for ETHNOLOGY STUDY
    • 批准号:
      61400007
    • 项目类别:
      Grant-in-Aid for General Scientific Research (A)
    • 资助金额:
      $5.12万
    • 财政年份:
      1986
    • 负责人:
      SUGITA Shigeharu
    • 依托单位:
    海外基金