Learning in Games and in Market

在游戏中学习,在市场中学习

基本信息

  • 批准号:
    9424013
  • 负责人:
  • 金额:
    $ 23.11万
  • 依托单位:
  • 依托单位国家:
    美国
  • 项目类别:
    Continuing Grant
  • 财政年份:
    1995
  • 资助国家:
    美国
  • 起止时间:
    1995-07-01 至 1998-06-30
  • 项目状态:
    已结题

项目摘要

SBR-9424013 Drew Fudenberg One of the things that separates human beings from other animals is their great capacity to learn about their environment through observation and experience. Yet, surprisingly, learning is often ignored in economic modeling and analysis. This research consists of four interrelated projects about the way "rational" people learn. The ultimate goal of this research is to introduce a new interpretation of "out-of-equilibrium" actions by a player in the course of a game: namely, that such puzzling actions are "experiments" designed to help the player learn the strategies being used by its opponents. By rigorously inferring the implications of the assumption that economic agents are constantly learning about their opponents and their environment this research has the potential to greatly extend the range of application of economic theory as well as increase its predictive ability. The first project looks at the choices made by consumers who try to use the experiences of friends and neighbors to choose among goods of differing quality. The second project analyzes models in which players try to learn of their opponents' strategies through repeated observation without the benefit of any other communication with them. The goal is to find learning rules that will perform well in a wide variety of strategic environments. The third project concerns the effect of learning in so-called "signaling games". These games consist of situations in which players have private information about the environment that cannot be independently verified. As a result, "talk is cheap." The only way players can communicate their information to other players is by taking costly actions that will "reveal" the information they possess. In signaling games, there are many equilibria, some of which seem implausible. The research examines which equilibria are likely to arise if players conduct "experiments" during the course of play to learn about their opponent's strategies. The last projec t examines the pricing of by a durable good monopolist when the good changes over time. Examples are computer hardware and software and automobiles.
SBR-9424013 Drew Fudenberg 人类与其他动物的区别之一是他们通过观察和经验了解环境的巨大能力。 然而,令人惊讶的是,在经济建模和分析中,学习往往被忽视。 这项研究由四个相互关联的项目组成,涉及“理性”人的学习方式。 本研究的最终目的是引入一个新的解释的“失衡”的行动,由一个球员在游戏过程中:即,这种令人费解的行动是“实验”,旨在帮助球员学习的策略正在使用的对手。 通过严格推断经济主体不断了解他们的对手和环境的假设的含义,这项研究有可能大大扩展经济理论的应用范围,并提高其预测能力。 第一个项目着眼于消费者的选择,他们试图利用朋友和邻居的经验在不同质量的商品中进行选择。 第二个项目分析的模型中,球员试图通过反复观察,没有任何其他沟通的好处,他们的对手的策略学习。目标是找到在各种战略环境中表现良好的学习规则。第三个项目涉及所谓的"信号游戏"中的学习效果。 在这些游戏中,玩家拥有无法独立验证的关于环境的私人信息。 因此,"空谈是廉价的。玩家将他们的信息传达给其他玩家的唯一方法是采取代价高昂的行动,“揭示”他们所拥有的信息。 在信号博弈中,有许多均衡,其中一些似乎是难以置信的。 这项研究考察了如果玩家在游戏过程中进行“实验”以了解对手的策略,哪些均衡可能会出现。 最后一个项目研究了当耐用品价格随时间变化时,耐用品垄断者的定价问题。 例如计算机硬件、软件和汽车。

项目成果

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Drew Fudenberg其他文献

Location choice in two-sided markets with indivisible agents
  • DOI:
    10.1016/j.geb.2008.04.009
  • 发表时间:
    2010-05-01
  • 期刊:
  • 影响因子:
  • 作者:
    Robert M. Anderson;Glenn Ellison;Drew Fudenberg
  • 通讯作者:
    Drew Fudenberg
Axiom of Monotonicity: An Experimental Test
单调性公理:实验测试
  • DOI:
  • 发表时间:
  • 期刊:
  • 影响因子:
    0
  • 作者:
    Tridib Sharma;Radovan Vadovič;David Ahn;Andrew Caplin;Tim Ca;Jim Cox;Rachel Croson;M. Dufwenberg;Drew Fudenberg;Konrad Grabiszewski;Thomas Palfrey;Ariel Rubinstein;Tomas Sjstrm;Ricard Torres;J. Wooders
  • 通讯作者:
    J. Wooders
Heterogeneous beliefs and local information in stochastic fictitious play
  • DOI:
    10.1016/j.geb.2008.11.014
  • 发表时间:
    2011-01-01
  • 期刊:
  • 影响因子:
  • 作者:
    Drew Fudenberg;Satoru Takahashi
  • 通讯作者:
    Satoru Takahashi
Repeated games with asynchronous monitoring of an imperfect signal
  • DOI:
    10.1016/j.geb.2010.08.005
  • 发表时间:
    2011-05-01
  • 期刊:
  • 影响因子:
  • 作者:
    Drew Fudenberg;Wojciech Olszewski
  • 通讯作者:
    Wojciech Olszewski

Drew Fudenberg的其他文献

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{{ truncateString('Drew Fudenberg', 18)}}的其他基金

Apprenticeship, Cooperation and Choice
学徒、合作与选择
  • 批准号:
    1951056
  • 财政年份:
    2020
  • 资助金额:
    $ 23.11万
  • 项目类别:
    Standard Grant
Choice, Learning, and Equilibrium
选择、学习和均衡
  • 批准号:
    1558205
  • 财政年份:
    2016
  • 资助金额:
    $ 23.11万
  • 项目类别:
    Standard Grant
Dynamic Choice in an Uncertain World
不确定世界中的动态选择
  • 批准号:
    1643517
  • 财政年份:
    2016
  • 资助金额:
    $ 23.11万
  • 项目类别:
    Standard Grant
Dynamic Choice in an Uncertain World
不确定世界中的动态选择
  • 批准号:
    1258665
  • 财政年份:
    2013
  • 资助金额:
    $ 23.11万
  • 项目类别:
    Standard Grant
Cooperation and Self-Control
合作与自我控制
  • 批准号:
    0951462
  • 财政年份:
    2010
  • 资助金额:
    $ 23.11万
  • 项目类别:
    Continuing Grant
The Economics of Self Control, and the Evolution of Equilibrium
自我控制的经济学和均衡的演变
  • 批准号:
    0646816
  • 财政年份:
    2007
  • 资助金额:
    $ 23.11万
  • 项目类别:
    Continuing Grant
Learning and Evolution in Games
游戏中的学习与进化
  • 批准号:
    0426199
  • 财政年份:
    2004
  • 资助金额:
    $ 23.11万
  • 项目类别:
    Continuing Grant
Information and Equilibrium
信息与均衡
  • 批准号:
    0112018
  • 财政年份:
    2001
  • 资助金额:
    $ 23.11万
  • 项目类别:
    Continuing Grant
Learning and Information
学习与信息
  • 批准号:
    9730181
  • 财政年份:
    1998
  • 资助金额:
    $ 23.11万
  • 项目类别:
    Continuing Grant
Learning and Economic Decisions
学习和经济决策
  • 批准号:
    9223320
  • 财政年份:
    1993
  • 资助金额:
    $ 23.11万
  • 项目类别:
    Continuing Grant

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Endogenous Market Incompleteness in Discontinuous Games
不连续博弈中的内生市场不完全性
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模糊联盟与合作博弈的解决方案:超越市场解决方案
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Differential Information and Cooperative Bayesian Games in Market Economies
市场经济中的差分信息与合作贝叶斯博弈
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Collaborative Research: Group Decision-Making in Strategic Market Games
协作研究:战略市场博弈中的群体决策
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市场进入博弈中的协调和学习
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