Skill Acquisition Through Interactive Avatars
通过互动化身获取技能
基本信息
- 批准号:0535282
- 负责人:
- 金额:--
- 依托单位:
- 依托单位国家:美国
- 项目类别:Standard Grant
- 财政年份:2006
- 资助国家:美国
- 起止时间:2006-01-01 至 2010-06-30
- 项目状态:已结题
- 来源:
- 关键词:
项目摘要
The goal of "Skill Acquisition Through Interactive Avatars" is to create a computer-based humanoid simulation that can teach humans how to move. The hardware requirements for such as system in its final stage would be an inexpensive state-of-the-art personal computer equipped with a camera system. The avatar will be able to demonstrate movements to its user, monitor the execution of these movements by the user, and suggest corrections in case of inadequate performance. In order to be effective, the avatar will take into account neuroscientific knowledge about the organization of human motor control and human motivation during learning. This research will be useful in a large number of applications, including rehabilitation of movement-impaired patients (e.g., stroke-patients), sport and exercise education, dance instruction, childcare and special needs education, and interactive entertainment industry. Additionally, the technology developed for this project has the potential to pioneer new algorithms for autonomous robot control using "teaching from demonstration", to contribute to the development of automated surveillance systems for human environments, to the generation of humanoid computer simulations, and also to gaining new insights into biological motor control and the functioning of the nervous system. As intellectual merits, it will be necessary to gain new understanding of how to recognize and classify human movement from real-time motion capture, how to create skilled movement, and how to teach humans effectively. The basic research problems of understanding human movement, both in terms of movement perception as well as movement generation, are central to advancing information technology in human-computer as well as human-robot interaction, i.e., the creation of autonomous artificial perception and movement systems. Research on intrinsic motivation in motor learning will advance important insights into how to help humans with learning disabilities, but also how to create machines that are motivating to interact with.As broader impact, the research of this project will make important steps towards creating interactive environments that can assist people in their professional and private lives. Such technology will soon become a major component of our world, starting with clinical, entertainment, and business scenarios, and finally finding its way into private households. Understanding how to create and teach skilled movement in a user friendly way will be useful in building autonomous robot systems that can assist humans, entertain humans, replace humans in hazardous environments, rescue humans, or simply become a companion
“通过交互式化身获得技能”的目标是创建一个基于计算机的人形模拟,可以教人类如何移动。这种系统在其最后阶段的硬件要求将是一台配备有摄像机系统的廉价的最先进的个人计算机。化身将能够向其用户演示动作,监视用户对这些动作的执行,并在表现不佳的情况下提出纠正建议。为了有效,化身将考虑有关人类运动控制组织和人类学习动机的神经科学知识。这项研究将在大量的应用中是有用的,包括运动障碍患者的康复(例如,中风患者),体育和锻炼教育,舞蹈教学,儿童保育和特殊需要教育,以及互动娱乐业。此外,为该项目开发的技术有可能开创新的算法,用于自主机器人控制使用“演示教学”,有助于人类环境的自动监控系统的开发,生成人形计算机模拟,并获得新的见解生物电机控制和神经系统的功能。作为智力上的优点,有必要对如何从实时运动捕捉中识别和分类人体运动、如何创建熟练的运动以及如何有效地教导人类获得新的理解。理解人类运动的基本研究问题,无论是在运动感知还是运动生成方面,都是推进人机和人机交互信息技术的核心,即,自主人工感知和运动系统的创造。对运动学习中内在动机的研究将推进对如何帮助有学习障碍的人的重要见解,以及如何创造激励互动的机器。作为更广泛的影响,该项目的研究将朝着创造互动环境迈出重要一步,可以帮助人们在他们的职业和私人生活中。这种技术将很快成为我们世界的主要组成部分,从临床,娱乐和商业场景开始,最终进入私人家庭。了解如何以用户友好的方式创建和教授熟练的运动将有助于构建自主机器人系统,这些系统可以帮助人类,娱乐人类,在危险环境中取代人类,拯救人类,或者只是成为同伴
项目成果
期刊论文数量(0)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
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Stefan Schaal其他文献
Locally Weighted Learning
- DOI:
10.1023/a:1006559212014 - 发表时间:
1997-02-01 - 期刊:
- 影响因子:13.900
- 作者:
Christopher G. Atkeson;Andrew W. Moore;Stefan Schaal - 通讯作者:
Stefan Schaal
Local Adaptive Subspace Regression
- DOI:
10.1023/a:1009696221209 - 发表时间:
1998-06-01 - 期刊:
- 影响因子:2.800
- 作者:
Sethu Vijayakumar;Stefan Schaal - 通讯作者:
Stefan Schaal
Defective antigen receptor-mediated proliferation of B and T cells in the absence of Vav
Vav 缺失时 B 细胞和 T 细胞的缺陷抗原受体介导的增殖
- DOI:
10.1038/374467a0 - 发表时间:
1995-03-30 - 期刊:
- 影响因子:48.500
- 作者:
Alexander Tarakhovsky;Martin Turner;Stefan Schaal;P. Joseph Mee;Linda P. Duddy;Klaus Rajewsky;Victor L. J. Tybulewicz - 通讯作者:
Victor L. J. Tybulewicz
Arm movement experiments with joint space force fields using an exoskeleton robot
使用外骨骼机器人进行关节空间力场的手臂运动实验
- DOI:
10.1109/icorr.2005.1501130 - 发表时间:
2005 - 期刊:
- 影响因子:0
- 作者:
Michael N. Mistry;P. Mohajerian;Stefan Schaal - 通讯作者:
Stefan Schaal
Latent Class Model
潜在类模型
- DOI:
10.1007/978-0-387-30164-8_442 - 发表时间:
2010 - 期刊:
- 影响因子:0
- 作者:
Geoffrey I. Webb;Claude Sammut;Claudia Perlich;T. Horváth;Stefan Wrobel;K. Korb;W. S. Noble;Christina Leslie;M. Lagoudakis;Novi Quadrianto;W. Buntine;L. Getoor;Galileo Namata;Xin Jin, Jiawei Han;Jo;S. Vijayakumar;Stefan Schaal;L. D. Raedt - 通讯作者:
L. D. Raedt
Stefan Schaal的其他文献
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{{ truncateString('Stefan Schaal', 18)}}的其他基金
AIS:Learning Motor Skills from Trajectory-based Reinforcement Learning
AIS:从基于轨迹的强化学习中学习运动技能
- 批准号:
0926052 - 财政年份:2009
- 资助金额:
-- - 项目类别:
Continuing Grant
Acquisition of An Assistive Humanoid Robot Platform for a Human Centered Robotics Laboratory
为以人为本的机器人实验室采购辅助人形机器人平台
- 批准号:
0619937 - 财政年份:2006
- 资助金额:
-- - 项目类别:
Standard Grant
ITR/CISE: Towards Organic Computing in Computer Vision and Robotics
ITR/CISE:迈向计算机视觉和机器人领域的有机计算
- 批准号:
0312802 - 财政年份:2003
- 资助金额:
-- - 项目类别:
Standard Grant
ITR: Collaborative Research: Using Humanoids to Understand Humans
ITR:协作研究:使用类人机器人来理解人类
- 批准号:
0326095 - 财政年份:2003
- 资助金额:
-- - 项目类别:
Continuing Grant
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