课题基金 / 基金详情

Major: Transactive Narrative: An Inclusive Game-Based Programming Context

Major: Transactive Narrative: An Inclusive Game-Based Programming Context
专业:交互叙事:基于游戏的包容性编程环境
批准号:
0855852
负责人:
Kylie Peppler
金额:
$79.83万
依托单位:
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2009
资助国家:
美国
项目状态:
已结题
起止时间:
2009-07-01 至 2013-06-30

项目摘要

项目成果

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中文摘要
翻译
这项研究将为Quest Atlantis (QA)开发和研究一个基于叙述的编程环境,以提高全球学校和课后中心的技术流畅性和创造力。QA是一个非常成功的多用户虚拟环境,被全球超过20,000名儿童的教师用于支持有意义的内容学习。该项目采用系统的方法来培养创造力,将开发一个基于叙事的编程环境,学生可以从中为同龄人开发原创的互动故事。使用设计工具包开发个性化项目,学生将在开发故事算法的同时学习基本的计算机科学编程概念和技能,同时追求创造性和开放式的目标,如设计虚拟空间叙事。支持学生用创新的编程工具构建交互式叙述是对计算机科学教育的重大贡献。这项研究将导致新技术的发展,以支持人类的创造力。10-15岁的小学生和中学生将学习基本的计算机科学编程概念和技能,如控制结构、变量、函数和调试,因为他们在开发故事算法的同时,追求创造性和开放式的目标,如设计一个自己选择的叙事虚拟空间。创建这些交互式故事的许多机制、支持大规模影响的用户基础以及多用户虚拟引擎都已经存在。本研究将开发叙事脚手架、教学资源和用户界面,将这些工具放在用户手中。新的探索亚特兰蒂斯编程叙述工具包将提供给所有现有的QA用户,并将推广到快速增长的用户基础,以最大限度地扩大公共分发。此外,这项研究将有助于在研究界更广泛地认识到两个重要原则。首先,利用叙事来激发创造性工作是一种有价值且广泛适用的方法。其次,活跃的社交网络是创造力的最佳框架。该项目将儿童活动的特点描述为适合新千年的独特术语:协作、分布、协商和关键。事实上,社会维度不仅包括互动产品的展示或出版,还包括围绕作品的批判性接受和讨论,这有助于作品的合法性和质量,反过来,也有助于社区及其参与与计算机编程和互动叙事组成相关的实践。
英文摘要
This research will develop and study a narrative-based programming environment for Quest Atlantis (QA) to enhance technological fluency and creativity in schools and after-school centers across the globe. QA is a highly successful multiuser virtual environment being used by teachers with over 20,000 children worldwide to support meaningful content learning. Following a systems approach to creativity, this project will develop a narrative-based programming environment from which students can develop original transactive stories for peers. Using the design toolkit to develop personalized projects, students will learn fundamental computer science programming concepts and skills as they develop story-algorithms while pursuing creative and open-ended aims such as designing virtual space narratives. Supporting students in structuring interactive narratives with innovative programming tools represents a substantial contribution to computer science education. The research will lead to the development of new technologies to support human creativity. Elementary and middle school children age 10-15 will learn fundamental computer science programming concepts and skills, such as control structures, variables, functions, and debugging as they develop story-algorithms while pursuing creative and open-ended aims such as designing a virtual space with narratives of their own choosing. Many of the mechanisms for creating these interactive stories, the user base to support wide-scale impact, and the multi-user virtual engine already exist. This research will develop the narrative scaffolding, the pedagogical resources, and the user interface to place these tools in the hands of the user. The new Quest Atlantis Programming Narrative Toolkit will be made available to all current QA users and will be promoted to the fast growing user-base to maximize public distribution. In addition, the research will contribute to wider awareness in the research community of two important principles. First, employing narrative to stimulate creative work is a valuable and broadly applicable method. Second, creativity is best framed within an active social network. This project characterizes the children's activity in terms uniquely suited to the new millennium: collaborative, distributed, negotiated, and critical. Indeed, the social dimension involves not simply the presentation or publication of the interactive products, but the critical reception and discussion around the work, contributing to the legitimacy and caliber of the work and, in turn, to the community and their engagement in practices relating to computer programming and interactive narrative composition.
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Recrafting Computer Science: Fiber Crafting as Computational Thinking
  • 批准号:
    2100401
  • 项目类别:
    Continuing Grant
  • 资助金额:
    $150.0万
  • 财政年份:
    2021
  • 负责人:
    Kylie Peppler
  • 依托单位:
FW-HTF: Collaborative Research: Pre-Skilling Workers, Understanding Labor Force Implications and Designing Future Factory Human-Robot Workflows Using a Physical Simulation Platform
  • 批准号:
    1931227
  • 项目类别:
    Standard Grant
  • 资助金额:
    $30.0万
  • 财政年份:
    2018
  • 负责人:
    Kylie Peppler
  • 依托单位:
FW-HTF: Collaborative Research: Pre-Skilling Workers, Understanding Labor Force Implications and Designing Future Factory Human-Robot Workflows Using a Physical Simulation Platform
  • 批准号:
    1839896
  • 项目类别:
    Standard Grant
  • 资助金额:
    $30.0万
  • 财政年份:
    2018
  • 负责人:
    Kylie Peppler
  • 依托单位:
CAREER: Designing a New Nexus: Examining the Social Construction of Electronics and Computing Toolkits to Broaden Participation and Deepen Learning
  • 批准号:
    1936098
  • 项目类别:
    Standard Grant
  • 资助金额:
    $29.22万
  • 财政年份:
    2018
  • 负责人:
    Kylie Peppler
  • 依托单位:
海外基金