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WORKSHOP: VL/HCC 2016 Graduate Consortium

WORKSHOP: VL/HCC 2016 Graduate Consortium
研讨会:VL/HCC 2016 毕业生联盟
批准号:
1634258
负责人:
Anita Sarma
金额:
$2.88万
依托单位:
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2016
资助国家:
美国
项目状态:
已结题
起止时间:
2016-03-01 至 2017-02-28

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中文摘要
翻译
这笔资金将用于支持大约10名主要来自美国大学的研究生(最多2名可能来自外国机构,以拓宽美国与会者的视野)的博士联盟(研讨会),以及由3-4名杰出研究人员组成的小组作为导师。为期一天的活动将于9月4日举行,与9月5日至8日在英国剑桥举行的2016年IEEE视觉语言和以人为中心的计算研讨会(VL/HCC)同时举行。今年是研讨会举办32周年。VL/HCC成立于1984年,其使命是支持计算系统的设计、形式化、实现和评估,使更广泛的人群更容易学习、使用和理解。这包括针对视觉技术和文本的研究,以及使用声音、味道、虚拟现实和网络的技术。它还包括对用于实现这一目标的许多媒体的理论研究。VL/HCC在人机交互和编程语言会议中占有独特的地位,因为它专门关注如何帮助最终用户成功开发和使用软件。有关研讨会的更多信息可在https://sites.google.com/site/vlhcc2016/网站上找到。VL/HCC今年将与PPIG(编程心理学兴趣小组)合并,PPIG成立于1987年,旨在将来自不同社区的人们聚集在一起,探索编程心理学方面和心理学计算方面的共同兴趣。参加VL/HCC研究生联合会的学生也将有机会参加PPIG讲座并与PPIG参与者互动。PI和组织委员会的成员将作出特别努力,吸引多样化和多学科的学生参加,并特别注意从代表性不足的机构征聘学生和妇女;为了进一步增加多样性,一个特定机构将接受不超过两名学生参加(如果是两名,那么其中至少一名必须来自STEM领域代表性不足的群体)。计算机技术的最新进展使计算机与人类社会之间的融合不断加深。人们现在在社会技术系统的“海洋”中畅游,这些系统综合了大量贡献用户和大量源代码。例子包括社交媒体系统、开源存储库、在线市场和大型多人在线游戏。然而,随着这一领域的社会技术系统变得越来越复杂,最终用户越来越难以理解和引导它们走向生产目的。今年的VL/HCC博士联盟是本系列中由NSF资助的第14届,其主要目标是激发研究生思考如何在问题解决的早期阶段使用工具和技术,如问题定义和解决方案搜索。特别是,人们可以利用哪些方法、模型、图表和工具来创建复杂的社会技术系统的心理模型,这些模型可以用于制定设计决策和协作?有效的方法将以创造性和富有成效的方式将用户和软件结合在一起,直接满足现代社会的需求。博士联盟将帮助塑造正在进行和未来的研究项目,旨在缓解与我们社会中许多人相关的紧迫问题。本次活动将促进发现和学习,通过鼓励学生研究人员探索困难和具有挑战性的开放问题,通过知名研究人员小组的参与,他们的任务是提供建设性的反馈,以及通过其他与会者的参与,他们也将向学生和彼此学习并提供额外的反馈。该研讨会将在年轻研究人员之间建立一个社区,这些研究人员从不同领域的角度研究这些问题的不同方面,包括计算机科学、社会科学和教育。它将通过为研究领域的专家(以及他们的同行)提供给他们建议的机会来指导这些新研究人员的工作,因为学生参与者将在研讨会期间正式展示他们的工作,并将收到教师小组的反馈。反馈是为了帮助学生理解和阐明他们的工作相对于其他人机交互研究是如何定位的,他们的主题是否充分集中在论文研究项目上,他们的方法是否正确选择和应用,以及结果是否得到适当的分析和呈现。与往年一样,VL/HCC 2016博士联盟将成为常规会议计划的一部分,每位参与者的工作将在会议论文集中发表一份2页的扩展摘要。
英文摘要
This is funding to support a Doctoral Consortium (workshop) for approximately 10 graduate students primarily from universities in the United States (up to 2 may be from foreign institutions, in order to broaden the horizons of the U.S. attendees), along with a panel of 3-4 distinguished research faculty as mentors. The full-day event will take place on September 4, in conjunction with and immediately preceding the 2016 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC), to be held September 5-8 in Cambridge, UK, and sponsored by the IEEE Computer Society. This year marks the 32nd anniversary of the Symposium. Established in 1984, VL/HCC's mission is to support the design, formalization, implementation and evaluation of computing systems that are easier for a broader group of people to learn, use, and understand. This includes research aimed at visual technology and text, and technology that uses sound, taste, virtual reality, and the Web. It also includes research on theories about the many media used toward this goal. VL/HCC occupies a unique niche among HCI and programming language conferences, in that it focuses specifically on how to help end users successfully develop and use software. More information about the Symposium may be found online at https://sites.google.com/site/vlhcc2016/. VL/HCC will be collocated this year with PPIG (Psychology of Programming Interest Group), which was established in 1987 in order to bring together people from diverse communities to explore common interests in the psychological aspects of programming and in the computational aspects of psychology. Students who attend the VL/HCC Graduate Consortium will also have the opportunity to attend PPIG talks and interact with PPIG participants. The PI and the members of the organizing committee will make special efforts to attract a diverse and interdisciplinary group of student participants, with special attention paid to recruitment of students from underrepresented institutions and women; to further increase diversity, no more than two student participants will be accepted from a given institution (and if two, then at least one of them must be from an under-represented group in STEM fields).Recent advances in computing have led to continually deeper integration between computers and human society. People now swim in a "sea" of socio-technical systems that synthesize large numbers of contributing users with vast amounts of source code. Examples include social media systems, open source repositories, online marketplaces and massively multiplayer online games. Yet as the socio-technical systems in this sea have grown in complexity, they have become increasingly difficult for end users to understand and direct toward productive ends. The primary goal of this year's VL/HCC Doctoral Consortium, the 14th to be funded by NSF in this series, is to stimulate graduate students' thinking about how to use tools and techniques in the early stages of problem solving such as problem definition and solution searching. In particular, what methods, models, diagrams, and tools can people leverage to create mental models of complex socio-technical systems that can be used to make design decisions and for collaboration? Effective approaches will bring users and software together in creative and productive ways that bear directly on the needs of modern society. The Doctoral Consortium will help shape ongoing and future research projects aimed at alleviating a pressing problem of relevance to a great many people within our society. This event will promote discovery and learning, by encouraging the student researchers to explore a difficult and challenging open problem, through involvement of a panel of well-known researchers whose task is to provide constructive feedback, and through inclusion of other conference participants who will also learn from and provide additional feedback to the students and to each other. The workshop will build community among young researchers working on different aspects of these problems from the perspectives of diverse fields including computer science, the social sciences, and education. It will guide the work of these new researchers by providing an opportunity for experts in the research field (as well as their peers) to give them advice, in that student participants will make formal presentations of their work during the workshop and will receive feedback from a faculty panel. The feedback is geared to helping students understand and articulate how their work is positioned relative to other human-computer interaction research, whether their topics are adequately focused for thesis research projects, whether their methods are correctly chosen and applied, and whether the results are appropriately analyzed and presented. As in prior years, the VL/HCC 2016 Doctoral Consortium will be part of the regular conference program, and a 2-page extended abstract of each participant's work will be published in the conference proceedings.
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会议论文
Scaffolding Computational Thinking in Introductory Computer Science through a Conversational Agent
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Collaborative Research: Learning Software Engineering by Contributing to Real Projects With Chatbot Assistance
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CHS: Large: Collaborative Research: Gender-Inclusive Open Source through Gender-Inclusive Tools
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  • 资助金额:
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  • 财政年份:
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