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WORKSHOP: Graduate Student Symposium at the 2017 ACM Conference on Creativity & Cognition

WORKSHOP: Graduate Student Symposium at the 2017 ACM Conference on Creativity & Cognition
研讨会:2017 年 ACM 创造力会议研究生研讨会
批准号:
1723306
负责人:
Kurt Luther
金额:
$2.53万
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2017
资助国家:
美国
项目状态:
已结题
起止时间:
2017-02-01 至 2017-07-31

项目摘要

项目成果

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中文摘要
翻译
这笔资金用于支持美国教育机构的学生和教师参加将于6月27日至30日在新加坡举行的2017年ACM创意与认知(C&C)会议同时举办的研究生研讨会(研讨会)。创造力是美学和工程学科的基石和根本动力。它是我们经济和社会繁荣的关键因素,是科学发现和技术进步的先驱。C&C自1993年以来每隔一年在国际举办一次,是研究人员、设计师、工程师和艺术家的聚集地,为创造力和认知以及技术创新提供了创新和跨学科的视角。C&C是acm主办的唯一一个以人类创造力为中心焦点的会议,因此它为本质上不同类型的工作提供了途径,包括创造力支持工具的用户研究和用于创造性实践的新传感器技术。它作为一个主要论坛,展示世界上最好的新研究,调查计算机对各种形式的人类经验的影响和促进创造力的能力。会议特别重视那些在创造性过程中为计算和人探索新的协同作用的研究,或者那些在社会技术系统中被语境化的计算有时可能产生不良影响的研究。有关第11次会议(首次在亚洲举行)的更多信息,可在http://cc.acm.org/2017/上找到。GSS将召集多达12名有前途的博士生(并非所有人都有资格获得资助)和4名来自学术界和工业界的杰出研究人员作为导师,在2017年6月26日(主要C&C会议的前一天)举行为期一天的活动。学生提交的论文将出现在C&C论文集中,并将在ACM数字图书馆中索引。学生们还将被邀请在主会议期间的海报环节展示他们的工作,这将使他们的工作在社区中更广泛地可见,同时也为他们提供了与同行和其他高级研究人员一对一交谈的机会。为了促进多样性,任何一所大学将不接受超过两名研究生,如果有两名,则至少有一名必须是女性。因此,研讨会将指导早期研究和创造性探索,以推进创造力和认知领域的知识和实践,并为美国知识更渊博、能力更强、生产力更高的劳动力队伍的专业发展做出贡献。GSS将为研究生提供一个独特的机会,展示早期研究,并从不同学科背景的导师那里获得反馈。他们将获得交流自己工作和批评同伴工作的经验和技能。他们将带着新的研究见解和可能的方向离开,更好地理解以前的工作和整个领域,并对来自不同学科的潜在有用方法有新的认识。他们将有机会建立超越活动的专业和社会关系,并了解学术界和工业界潜在的职业道路。上午,每个学生将在一个简短的正式演讲中简要介绍他或她的作品。导师将对工作进行简短的讨论,包括研究问题,解决问题的方法,可能的结果和发现,工作的意义,以及相关工作和研究领域的指针。导师还将对每位学生的书面和口头报告进行评论。这些讨论将在工作午餐期间继续进行。在下午,导师们将引导一个广泛的讨论,将报告相互联系起来,并与该领域的其他工作联系起来。他们将尝试突出学生个人作品中出现的共同主题,并注意研究方法的异同,无论是在个人研究项目中,还是在创造力和认知领域作为一个整体的不同智力线索中。在一天的最后一部分,导师将引导讨论在这个跨学科领域的职业发展,以及从不同学科的角度来看有什么机会。
英文摘要
This is funding to support participation by students and faculty based in U.S. educational institutions in a Graduate Student Symposium (workshop) to be organized in conjunction with the 2017 ACM Creativity & Cognition (C&C) conference, which will take place June 27-30 in Singapore. Creativity is the cornerstone and the fundamental motive of both the aesthetic and engineering disciplines. It is a critical element of our economic and social prosperity, as a precursor to scientific discoveries and technological advances. Held every other year in an international location since 1993, C&C serves as a gathering place for the diverse communities of researchers, designers, engineers, and artists who provide an innovative and cross-disciplinary perspective on creativity and cognition as well as technological innovation. C&C is the only ACM-sponsored conference in which human creativity is the central focus, and as such it provides pathways for substantially different kinds of work including user studies of creativity support tools and new sensor technologies for creative practice. It serves as a premier forum for presenting the world's best new research investigating computing's impact on and ability to promote creativity in all forms of human experience. The conference particularly values research that explores new, synergistic roles for computing and people in creative processes, or that addresses situations where computing, as contextualized in sociotechnical systems, may sometimes have an undesirable impact. More information about the 11th conference, the first to be held in Asia, may be found online at http://cc.acm.org/2017/. The GSS will bring together up to 12 promising doctoral students (not all of whom who be eligible for funding) and 4 distinguished researchers from academia and industry as mentors, in a day-long event that will be held on June 26, 2017, the day before the main C&C conference. The student submissions will appear in the C&C Proceedings, and they will be indexed in the ACM Digital Library. The students will also be invited to present their work at the main conference during the poster session, which will give their work wider visibility in the community while also affording an opportunity for them to talk one-on-one with peers and other senior researchers. To promote diversity, no more than two graduate students will be accepted from any one institution, and if there are two then at least one of them must be female. Thus, the symposium will guide early stage research and creative explorations to advance knowledge and practice in the field of creativity and cognition, and contribute to the professional development of a more knowledgeable, capable, and productive workforce in the United States.The GSS will provide graduate students with a unique opportunity to present early stage research and receive feedback from mentors with different disciplinary backgrounds. They will gain experience and skills in communicating their own work and critiquing the work of peers. They will come away with new research insights and possible directions, with better understanding of prior work and of the field overall, and with new awareness of potentially useful methods that draw from different disciplines. And they will have the opportunity to build professional and social connections that transcend the event, and to gain awareness of potential career paths in both academia and industry. During the morning, each student will briefly present his or her work in a short formal talk. Mentors will lead a brief discussion of the work, including the research question, method of addressing the question, possible results and findings, significance of the work, and pointers to related work and research areas. The mentors will also offer a critique of each student's written and oral presentation. These discussions will continue through a working lunch. In the afternoon the mentors will lead a broad discussion that relates the presentations to one another and to the other work in the field. They will attempt to highlight common themes that emerged across the individual student works, and note differences and similarities in research methods both across individual research projects as well as across diverse intellectual threads within the creativity and cognition field as a whole. In the last portion of the day, the mentors will lead a discussion on pursuing a career in this interdisciplinary field and what the opportunities are from different disciplinary perspectives.
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