The Architecture of A Flexible Supercomputer Integrating A Realtime Visualization Mechanism with 3-Dimensional Memories
The Architecture of A Flexible Supercomputer Integrating A Realtime Visualization Mechanism with 3-Dimensional Memories
批准号:
06402059
负责人:
TOMITA Shinji
金额:
$18.94万
依托单位:
依托单位国家:
日本
项目类别:
Grant-in-Aid for General Scientific Research (A)
财政年份:
1994
资助国家:
日本
项目状态:
已结题
起止时间:
1994 至 1995
中文摘要
根据94年的研究成果,我们制作了一个用于体绘制的并行计算机ReVolver/C40的原型。ReVolver/C40的特征功能是实时处理、透视图绘制、半透明物体渲染和体射线追踪。ReVolver/C40由3个阶段的宏管道,光线投射,像素计算和着色组成。每个阶段根据其处理形式,采用细粒度流水线并行处理的方式高速渲染。性能受到像素计算阶段的限制。一条射线所穿过的所有体素能否被读取尤为重要。因此,ReVolver/C40采用三体积存储器,并采用沿射线主轴方向采样体素的方案。这使得平行体可以访问任意方向的任何射线。从PCB设计时的设计数据来看,在像素计算阶段由128个dsp (TMS320C40,50MHz)组成的情况下,渲染速度为2.5帧/秒。由于其可扩展的配置,ReVolver/C40可以与许多dsp成比例地加速。另一方面,作为左轮手枪/C40核心的三倍存储器存在体积过大的问题。因此,我们还设计了一个单一的内存配置,它也可以对射线进行并行体素访问。这是通过将视场的角度限制在54hz来实现的。它是可用的,因为科学计算或医学视觉的结果不需要一个宽的视野。
英文摘要
We produced a prototype of ReVolver/C40, a parallel computer for volume rendering, following the research result of '94.The caharacteristic functions of ReVolver/C40 are realtime processing, perspective drawing, rendering of translucnet objects, and volume ray-tracing.ReVolver/C40 is consisted of macro-pipeline of 3-stages, ray-casting, pixel-calculation, and shading. Each stage render at high-speed by parallel processing of fine-grained pipeline processing depending on its form of processing. The performance is bounded by the pixel calculation stage. It is especially significant whether all the voxels crossed by a ray can be read or not. So, ReVolver/C40 adopts the triple volume memory, and the scheme to sample voxels in the direction of the main axis of a ray. This enables parallel volume access to any ray of arbitrary direction.From the design data at the point of PCB design, the rendering speed is 2.5 frames per second, in the case that the pixel calculation stage is consisted of 128 DSPs (TMS320C40,50MHz) . ReVolver/C40 can speeds up in proportion to a number of DSPs because of its scalable configuration.On the other hand, triple memory, the heart of ReVolver/C40, hold the problem about its big size. So, we also designed a single memory configuration which also enables parallel voxel access on a ray. It is achieved by limtting the angle of the viewing field to 54゚.It is available because the result of scientific calculation or medical vision do not need a wide viewing field.
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富田眞治: "ボリュームレンダリング専用並列計算機-ReVolver/C40-" 情報処理学会並列処理シンポジウム'95予稿集. 11-18 (1995)
Shinji Tomita:“用于体绘制的并行计算机 -ReVolver/C40-”日本信息处理学会并行处理研讨会 95 会议记录(1995 年)。
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通讯作者:
富田眞治: "A Parallel Computer Architecture for Volume Rend" Proc. of the Intl Symp on Parallel and Distributed Supercompsting. 261-269 (1995)
Shinji Tomita:“A Parallel Computer Architecture for Volume Rend”Proc. of the Intl Symp on Parallel and Distributed Supercompsting (1995)
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Shinji Tomita: "The Super-high Speed Special-Purpose Computer Architecture Based on The Pixel Parallel Processing for Volume Rendering" IPSJ SIG Notes. 95-ARC-114-4. 25-32 (1995)
Shinji Tomita:“基于体积渲染像素并行处理的超高速专用计算机架构”IPSJ SIG 笔记。
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森眞一郎: "ボリュームレンダリング専用並列計算機のアーキテクチャ" 並列処理シンポジウムJSPP'94. 89-96 (1994)
Shinichiro Mori:“专用于体渲染的并行计算机的体系结构”并行处理研讨会 JSPP94 (1994)。
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富田眞治: "ピクセル並列処理におけるボリューム・レンダリング向きの超高速専用計算機アーキテクチャ" 情報処理学会学研究会報告. 95-ARC-114-4. 25-32 (1995)
Shinji Tomita:“像素并行处理中体绘制的超高速专用计算机体系结构”日本信息处理学会学术会议报告 95-ARC-114-4 (1995)。
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共 25 条
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