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Research on the Application to the Educational System Using New Generation Multimedia Technology

Research on the Application to the Educational System Using New Generation Multimedia Technology
新一代多媒体技术在教育系统中的应用研究
批准号:
17500650
负责人:
NAKAMURA Naoto
金额:
$2.25万
依托单位国家:
日本
项目类别:
Grant-in-Aid for Scientific Research (C)
财政年份:
2005
资助国家:
日本
项目状态:
已结题
起止时间:
2005 至 2007

项目摘要

项目成果

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中文摘要
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英文摘要
In this research, it is the purpose to develop an educational support system using easily the multimedia technology of the new generation that is the present practical use stage. It is also making to practice and evaluate the practical use method of the teaching materials using such technology into the purpose. Especially, various prototypes of teaching materials using a stereo vision, 3D haptic interface and character animation as a 3D virtual agent were proposed. Moreover, about educational use of the haptic, a relation with other feelings, such as vision, and the influence of network delay were studied. A detailed result is construction and research of the following systems and results.1. The interactive modeling interface using the mixed-reality technology which is able to recognize orthographic views of student drew and to display as a solid figure developed, and it practiced in the education of the junior high school.2. The character share environment of animation that is able to act according to feeling expression has been built, and it proposed about how to build into the SCROM teaching materials of e-learning.3. 3D animation expression was added to the multimedia teaching materials that utilized the simulation. E-learning using these teaching materials examined the learning effect.4. The influence which the network delay or the vision information in a haptic display has was considered using psychological physics method. Moreover, the drawing. method of the complex model for the teaching materials using a haptic device was considered, and its authoring system is developed. As a result, a learning system of a solid figure or a physics experiment was built combining virtual reality and a stereo vision to it.5. The WBT system for shader programming was built using the technology of a Web Service. Even if this system does not have shader environment in the client side, a shader program is executed by the server side and it can be displayed on the client side.
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"Silhouette-Box" : An Interactive Interface for Modeling and Direct Manipulation in Mixed Reality
“Silhouette-Box”:混合现实中建模和直接操作的交互式界面
DOI: --
发表时间: 2007
期刊: The First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning (DIGITEL2007)
影响因子: --
作者: [Daisaku HYASHI, Masayuki TAKAMURA, Naoato NAKAMURA, Michio KOBAYASHI]
通讯作者: Michio KOBAYASHI
Understand the Effect of Visual Information and Delay on a Haptic Display (in Japanese)
了解视觉信息和延迟对触觉显示的影响(日语)
DOI: --
发表时间: 2006
期刊: IEICE Technical Report 106, 437
影响因子: --
作者: [Daisaku, HAYASHI, Hitoshi, Onishi, Naoto, NAKAMURA]
通讯作者: NAKAMURA
対話的モデリングインタフェースを用いた空問図形学習環境の構築
使用交互式建模界面构建空白问题形状学习环境
DOI: --
发表时间: 2005
期刊: 電子情報通信学会技術研究報告 105・488
影响因子: --
作者: [高村 壮幸, 林 大作, 中村 直人]
通讯作者: 中村 直人
DOI: --
发表时间: 2005
期刊: 第21回NICOGRAPH論文コンテスト
影响因子: --
作者: [Toshiyuki, SHIMADA, Masayuki, TAKAMURA, Naoto, NAKAMURA, 高村壮幸 他2名]
通讯作者: 高村壮幸 他2名
29
    Study and Development of Educational Applications on Haptics Communication
    • 批准号:
      20500809
    • 项目类别:
      Grant-in-Aid for Scientific Research (C)
    • 资助金额:
      $3.0万
    • 财政年份:
      2008
    • 负责人:
      NAKAMURA Naoto
    • 依托单位:
    A Study of Participant's Behavior Analysis in Collaborative Distance Education
    • 批准号:
      14580231
    • 项目类别:
      Grant-in-Aid for Scientific Research (C)
    • 资助金额:
      $1.54万
    • 财政年份:
      2002
    • 负责人:
      NAKAMURA Naoto
    • 依托单位:
    The Development of the Multi-media Teaching Material Considering Miss-conception in the Informatics Education
    • 批准号:
      11680225
    • 项目类别:
      Grant-in-Aid for Scientific Research (C)
    • 资助金额:
      $2.11万
    • 财政年份:
      1999
    • 负责人:
      NAKAMURA Naoto
    • 依托单位:
    A Study of Curriculum for solving Computer Science and Discrete Mathematics Problems in Information Technology Education
    海外基金