Gamified Learning of Additive Design
Gamified Learning of Additive Design
批准号:
66284
负责人:
金额:
$9.41万
依托单位:
依托单位国家:
英国
项目类别:
Feasibility Studies
财政年份:
2020
资助国家:
英国
项目状态:
已结题
起止时间:
2020 至 --
中文摘要
在这场大流行中,添加制造工艺(AM,否则3D打印)的价值已得到明确证明。全球社会在很短的时间内大力开发了新型呼吸机和个人防护设备解决方案。令人沮丧的是,拥有推动这类创新所需知识的设计师和工程师数量非常少。简而言之,在面向AM的设计(DFAM)方面存在着关键的技能差距。然而,休假、隔离和封锁提供了一个前所未有的机会来提升英国劳动力在这方面的技能。该项目将设计和提供一门新的、高度互动的教育课程。它将摆脱传统电子学习中常见的陈旧、死记硬背的学习方法。取而代之的是,它将在很大程度上依赖于在Gen3D专有的DFAM软件中进行“边做边学”的游戏化演练。这将在下一年免费,并将与在线教学材料(视频、评估等)相结合。这将克服在巨大的财政压力和远程工作时期获得教育的障碍,直接影响到教育和文化。此外,它还将提供丰富、深入的学习体验,以最大限度地提高参与度和满足感。通过代码学院等平台,电子学习正在经历显著增长。这些互动的数字环境鼓励积极学习,用户必须执行不同的任务才能在课程中取得进展。使用我们的定制设计软件,我们打算制作一系列视频讲座和互动案例研究,以演示在为AM设计和生产部件时需要考虑的最佳实践和方法我们将接受“游戏化”,即类似游戏的体验促进期望的行为,并推动学习结果。这种方法以教学研究为基础,建立在建构主义学习的基础上,建构主义学习认为需要通过与环境和同龄人的社会互动来进行体验式学习(Zainuddina,2020)。课程将主要侧重于提高被隔离、休假或以其他方式被封锁的工程或设计人员的技能。然而,更广泛的影响可能很容易延伸到扰乱的学生和业余爱好者,他们正在寻求DIY解决方案或在这个充满挑战的时期自我完善。通过提供这一低成本/免费的在线课程,我们希望增加英国员工对AM流程和工作流程的了解。它将围绕AM流程的优点和缺点、使用AM的经济性以及导致AM成功部署的原则和思维模式建立意识进一步来看,提升英国先进制造业的技能将有助于在全球工程界保持竞争优势。Impact资金的延期将专注于利用我们新开发的课程迄今所取得的成功,并与3个关键的目标行业部门接触。这种接触将产生一套新的有针对性的课程,希望引入行业演讲者来展示设计在各自行业的添加剂制造技能的好处。这将通过每个部门的相关案例研究来完成,并将有助于将每个用户获得的知识和技能转移到各自的行业部门。延期还将开始我们探索课程商业化的阶段,并将我们的课程发展为Gen3D业务的一个创收部门。
英文摘要
The value of additive manufacturing processes (AM, otherwise 3D-printing) has been clearly demonstrated during this pandemic. The global community has energetically developed novel ventilator and PPE solutions in a very short time frame. Frustratingly, the number of designers and engineers with the required knowledge to drive such innovation is very low. In short, there is a critical skills gap in terms of design for AM (DfAM). However, the furlough, quarantine and lock-down presents an unprecedented opportunity to upskill the UK workforce in this regard.This project will design and deliver a new, highly-interactive educational course. It will move away from the stale, rote learning approaches seen so often in traditional e-learning. Instead, it will rely heavily on 'learn-by-doing', gamified walkthroughs within Gen3D's proprietary DfAM software. This will be free for the next year, and it will be coupled with online teaching materials (videos, assessments, etc.). This will overcome barriers to access during a time of great financial pressure and remote working, directly impacting education and culture. In addition, it will give a rich, deep learning experience to maximise engagement and fulfilment.E-learning is experiencing significant growth through platforms such as the Code Academy. These interactive, digital environments encourage positive learning where the user has to perform different tasks to progress through the course. Using our bespoke design software, we intend to produce a series of video lectures and interactive case studies to demonstrate best practices and methodologies to consider when designing and producing parts for AM. We will embrace 'gamification', where game-like experiences promote desired behaviours and drive learning outcomes. This methodology is grounded in pedagogical research and is built on constructivist learning, which predicates the need for experiential learning via social interaction with the environment and peers (Zainuddina, 2020).The course will primarily focus on upskilling quarantined, furloughed or otherwise locked-down engineering or design staff. However, wider impacts may readily extend to disrupted students and hobbyists who are seeking DIY solutions or self-improvement during this challenging time. By delivering this low-cost/free online course, we hope to increase the UK workforce's understanding of AM processes and workflows. It will build awareness surrounding the benefits and drawbacks of AM processes, the economics of using AM and the principles and mindsets that lead to the successful deployment of AM. Looking further, upskilling the UK advanced manufacturing sector will help to maintain a competitive advantage within a global engineering community.The extension for impact funding will focus on taking the success we've seen to date of our newly developed course and engage with 3 key target industry sectors. This engagement will lead to a new set of targeted lessons which look to bring in industry speakers to showcase the benefits of design for additive manufacturing skills in their sectors. This will be done using a relevant case study for each sector and will help transfer the knowledge and skills gained by each user to their respective industry sectors. The extension will also begin our phase of exploring commercialisation of the course and growing our course to a revenue generating segment of the Gen3D business.
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