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CreativeCulture 4.0 - Transforming 21st century teaching and learning of STEM in Malaysia through creative play and gamification towards Education 4

CreativeCulture 4.0 - Transforming 21st century teaching and learning of STEM in Malaysia through creative play and gamification towards Education 4
CreativeCulture 4.0 - 通过创意游戏和游戏化,改变马来西亚 21 世纪 STEM 教学和学习的教育 4
批准号:
AH/V004077/1
负责人:
Sylvester Arnab
金额:
$9.53万
依托单位:
依托单位国家:
英国
项目类别:
Research Grant
财政年份:
2020
资助国家:
英国
项目状态:
已结题
起止时间:
2020 至 --

项目摘要

项目成果

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中文摘要
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英文摘要
The project aims to broaden and extend the impact of experiential learning through play and gamification as a creative, emphatic and inclusive pedagogical practice in Malaysia towards Education 4.0 responding to Industry 4.0. The project builds on a previous collaboration between Coventry University(CU) and Universiti Malaysia Sarawak(UNIMAS) via the Newton CreativeCulture project, which has produced a blueprint for Gamification for STEM education that includes a suite of playful pedagogical tools and gamified lessons created by teachers for teachers. We identified that sustainable and effective adoption can be achieved by enabling teachers to embed the approach in the curriculum and the empowerment of schools to review, redesign and progress their practices.Aligning with (1)UNESCO's view that teacher upskilling is one of the most direct means to achieve inclusive and equitable quality education and, (2)STEM Education Policy under the Malaysia Education Blueprint (MEB, 2015-2025) that promotes hands-on inquiry, creative designs and open-ended exploration, we will (1)train teachers in partnership with local Departments of Education, (2)engage students with playful and gamified learning in partnership with local teachers and schools, and (3)investigate sustainable formal adoption, engaging with schools, policymakers, community groups and local industries towards informing policy. Efforts to improve and maintain sustainable growth in economic development towards a developed status hinge on an updated education system that is more creative. Acknowledging that access to inclusive and equitable quality education is still an impending issue at rural areas in Malaysia, CreativeCulture 4.0 will expand our user engagement, build practices, capacity and sustain creative approaches in participating schools and facilitate continuing dialogues with local and national communities towards realising the impact of creative education on economic development and social welfare.
期刊论文(10)
专著(0)
科研奖励(0)
会议论文
Contextualising Computational Thinking: A Case Study in Remote Rural Sarawak Borneo
情境化计算思维:婆罗洲沙捞越偏远乡村的案例研究
DOI: 10.26803/ijlter.19.8.6
发表时间: 2020
期刊: International Journal of Learning, Teaching and Educational Research
影响因子: --
作者: [Anuar N]
通讯作者: Anuar N
Of Marbles and Minecraft: Designing STEM Educational Games for Culturally Diverse Young Learners in Malaysia
Marbles 和 Minecraft:为马来西亚文化多元化的年轻学习者设计 STEM 教育游戏
DOI: 10.1109/weef/gedc53299.2021.9657214
发表时间: 2021
期刊:
影响因子: --
作者: [Chuah K]
通讯作者: Chuah K
Art-Integration in Computational Thinking as an Unplugged Pedagogical Approach at A Rural Sarawak Primary School
砂拉越乡村小学将计算思维中的艺术整合作为一种不插电的教学方法
DOI: --
发表时间: 2021
期刊: International Journal of Academic Research in Business and Social Sciences
影响因子: --
作者: [Anuar N H]
通讯作者: Anuar N H
Game Science in Hybrid Learning Spaces
混合学习空间中的游戏科学
DOI: 10.4324/9781315295053
发表时间: 2020
期刊:
影响因子: --
作者: [Arnab S]
通讯作者: Arnab S
6
    A Community-Centred Educational Model for developing Social Resilience (ACES): Playfulness towards an inclusive, safe and resilient society
    • 批准号:
      ES/T004789/1
    • 项目类别:
      Research Grant
    • 资助金额:
      $174.79万
    • 财政年份:
      2020
    • 负责人:
      Sylvester Arnab
    • 依托单位:
    NEWTON SEA - Creative and Participatory Transcultural Practices and Problem Solving Through Game Design and Computational Thinking (CreativeCulture)
    • 批准号:
      AH/P013937/1
    • 项目类别:
      Research Grant
    • 资助金额:
      $10.28万
    • 财政年份:
      2017
    • 负责人:
      Sylvester Arnab
    • 依托单位:
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    Acasta ~4.0 Ga片麻岩Si-O同位素组成及其对地球早期构造环境的制约
    流程工业智能优化
    • 批准号:
      2021JJ20082
    • 项目类别:
      省市级项目
    • 资助金额:
      --
    • 批准年份:
      2021
    • 负责人:
      周晓君
    • 依托单位:
    工业4.0技术对中国企业可持续绩效影响的研究
    • 批准号:
      72072021
    • 项目类别:
      面上项目
    • 资助金额:
      48.0万元
    • 批准年份:
      2020
    • 负责人:
      白春光
    • 依托单位: