Towards innovative methods for multimodal interactions with advanced media and serious gaming

探索与先进媒体和严肃游戏进行多模式交互的创新方法

基本信息

  • 批准号:
    249608-2013
  • 负责人:
  • 金额:
    $ 2.62万
  • 依托单位:
  • 依托单位国家:
    加拿大
  • 项目类别:
    Discovery Grants Program - Individual
  • 财政年份:
    2015
  • 资助国家:
    加拿大
  • 起止时间:
    2015-01-01 至 2016-12-31
  • 项目状态:
    已结题

项目摘要

A new interaction dimension that can be incorporated with online social virtual worlds is the sense of touch, or haptics. Haptics refers to manual interactions with the ambient environment, such as exploration for information extraction or manipulation for modifying the environment. A potential application for haptics is to enhance interpersonal communication to express affection, intention or emotion; such as a handshake, and physical contact. Therefore, adding haptics to social virtual worlds brings several benefits and possibilities for the participants. We believe that the field of haptics is still in its infancy. Most of the challenges discussed in the proposal are hot research topics in this field, and some of them are currently being studied. Advances on each of these described fronts are certainly to be expected in the near future. As the prices of haptic devices drop, gaming industries will be the first ones to take notice and exploit the technology to complement their playing consoles, thereby creating a significant advantage over their competitors. Home rehabilitation applications will most certainly follow. Governments are desperate to reduce healthcare costs, so development of practical applications of this sort would be encouraged and funded. In addition, haptic technology will undoubtedly gain an important place in the education sector. New educational approaches rely on visual and auditory demonstrations to describe unintuitive concepts to students; the incorporation of the sense of touch is simply a natural progression of this trend to newer media.
一个可以与在线社交虚拟世界结合的新的交互维度是触觉,或触觉。触觉指的是与周围环境的手动交互,例如用于信息提取的探索或用于修改环境的操纵。触觉的一个潜在应用是增强人际沟通,以表达感情,意图或情感;例如握手和身体接触。因此,将触觉添加到社交虚拟世界为参与者带来了几个好处和可能性。 我们认为触觉领域仍处于起步阶段。提案中讨论的大多数挑战都是该领域的热门研究课题,其中一些目前正在研究中。在不久的将来,在上述每一个方面都肯定会取得进展。随着触觉设备价格的下降,游戏行业将首先注意到并利用这项技术来补充他们的游戏机,从而创造出比竞争对手更大的优势。家庭康复应用肯定会随之而来。政府迫切希望降低医疗成本,因此这类实际应用的开发将得到鼓励和资助。此外,触觉技术无疑将在教育领域获得重要地位。新的教育方法依赖于视觉和听觉演示来向学生描述非直觉的概念;触觉的结合只是这种趋势向新媒体的自然发展。

项目成果

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ElSaddik, Abdulmotaleb其他文献

ElSaddik, Abdulmotaleb的其他文献

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{{ truncateString('ElSaddik, Abdulmotaleb', 18)}}的其他基金

Digital Twin: innovative methods for the integration, analysis and consumption of multisensory data in Tactile Internet
数字孪生:触觉互联网中多感官数据集成、分析和消费的创新方法
  • 批准号:
    RGPIN-2018-05600
  • 财政年份:
    2022
  • 资助金额:
    $ 2.62万
  • 项目类别:
    Discovery Grants Program - Individual
Digital Twin: innovative methods for the integration, analysis and consumption of multisensory data in Tactile Internet
数字孪生:触觉互联网中多感官数据集成、分析和消费的创新方法
  • 批准号:
    RGPIN-2018-05600
  • 财政年份:
    2021
  • 资助金额:
    $ 2.62万
  • 项目类别:
    Discovery Grants Program - Individual
Digital Twin: innovative methods for the integration, analysis and consumption of multisensory data in Tactile Internet
数字孪生:触觉互联网中多感官数据集成、分析和消费的创新方法
  • 批准号:
    RGPIN-2018-05600
  • 财政年份:
    2020
  • 资助金额:
    $ 2.62万
  • 项目类别:
    Discovery Grants Program - Individual
Digital Twin: innovative methods for the integration, analysis and consumption of multisensory data in Tactile Internet
数字孪生:触觉互联网中多感官数据集成、分析和消费的创新方法
  • 批准号:
    RGPIN-2018-05600
  • 财政年份:
    2019
  • 资助金额:
    $ 2.62万
  • 项目类别:
    Discovery Grants Program - Individual
Digital Twin: innovative methods for the integration, analysis and consumption of multisensory data in Tactile Internet
数字孪生:触觉互联网中多感官数据集成、分析和消费的创新方法
  • 批准号:
    RGPIN-2018-05600
  • 财政年份:
    2018
  • 资助金额:
    $ 2.62万
  • 项目类别:
    Discovery Grants Program - Individual
Towards innovative methods for multimodal interactions with advanced media and serious gaming
探索与先进媒体和严肃游戏进行多模式交互的创新方法
  • 批准号:
    249608-2013
  • 财政年份:
    2017
  • 资助金额:
    $ 2.62万
  • 项目类别:
    Discovery Grants Program - Individual
Cloud-based interactive sport science data and visual analytics
基于云的交互式运动科学数据和可视化分析
  • 批准号:
    492295-2015
  • 财政年份:
    2016
  • 资助金额:
    $ 2.62万
  • 项目类别:
    Engage Grants Program
Funding for Full Application preparation - NSERC NEXTopia: multimodal interaction with digital information in smart cities
全面申请准备资金 - NSERC NEXTopia:智慧城市中数字信息的多模式交互
  • 批准号:
    488522-2015
  • 财政年份:
    2015
  • 资助金额:
    $ 2.62万
  • 项目类别:
    Strategic Research Networks Program Letters of Intent
3D telemedicine headset
3D远程医疗耳机
  • 批准号:
    490447-2015
  • 财政年份:
    2015
  • 资助金额:
    $ 2.62万
  • 项目类别:
    Engage Grants Program
Towards innovative methods for multimodal interactions with advanced media and serious gaming
探索与先进媒体和严肃游戏进行多模式交互的创新方法
  • 批准号:
    249608-2013
  • 财政年份:
    2014
  • 资助金额:
    $ 2.62万
  • 项目类别:
    Discovery Grants Program - Individual

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