Collaborative Research: Bargaining and Reputation in Stochastic Games
Collaborative Research: Bargaining and Reputation in Stochastic Games
批准号:
0751565
负责人:
Dilip Abreu
金额:
$5.78万
依托单位:
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2008
资助国家:
美国
项目状态:
已结题
起止时间:
2008-06-01 至 2012-05-31
中文摘要
这项研究解决了社会科学中最普遍存在的问题之一:双方如何分配通过合作可以获得的收益?双方可能是讨论排水、围栏或绿化的邻居,可能是考虑投资以加强业务关系的公司及其供应商,可能是工会和公司就工资和福利进行谈判,也可能是谈判贸易协定的两个国家。诺贝尔经济学奖得主约翰·纳什(John Nash)在大约55年前就指出,对于一类简单的讨价还价问题,博弈论的两个分支(“合作”和“非合作”)就如何分配合作产生的盈余达成了一致。从那时起,经济学的许多发展都支持了纳什的结论。这种分析的一个主要局限性是它仅限于“静态”的情况,即双方的行动和他们所居住的世界是完全不变的。换句话说,没有思考投资、边做边学、经济增长、技术变革或全球变暖的余地。这个建议将研究从静态的战略设置转移到称为随机博弈的动态情况。这些模型足够灵活,可以捕捉上述任何现象。第一步是在跨期(尽管不变)的背景下重新表述纳什的经典结果。接下来,我们需要考虑到随机博弈的所有复杂性,并将战略形势表示为一系列连锁纳什讨价还价问题。如果能够做到这一点,一个完整的解决方案应该以类似于纳什最初的静态分析的方式出现。纳什不仅阐明了如何分享合作的好处,而且还阐明了各方将如何在谈判中获得最大优势。这个研究项目同样会在签订合同之前产生关于行为的预测。应用包括专利竞赛的速度,谈判各方的破坏性行为,以及攻击性武器的发展这项研究的更广泛影响是一种新的博弈论工具的发展,这将对社会科学家和政策制定者非常有用,他们试图了解个人和国家如何随着时间的推移而竞争。
英文摘要
This research addresses one of the most ubiquitous problems in social science: how do two parties divide the gains that can be achieved through cooperation? The two parties may be neighbors discussing drainage, fencing or greenery, a corporation and its supplier considering investments that would enhance their business relationship, a union and a firm bargaining over wages and benefits, or two countries negotiating a trade agreement. Nobel Laureate John Nash showed almost fifty-five years ago that, for a simple class of bargaining problems, two branches of game theory ("cooperative" and "noncooperative") agreed on how the surplus from cooperation should be divided. Since that time, numerous developments in economics have lent support to the results Nash obtained. A major limitation of the analysis is that it is restricted to "static" situations, where the two parties' actions, and the world they inhabit, are completely unchanging. In other words, there is no scope for thinking about investments, learning by doing, economic growth, technological change or global warming. This Proposal moves the investigation from static strategic settings to dynamic situations called stochastic games. These models are sufficiently flexible to capture any of the phenomena mentioned above. The first step is to rephrase the classic results of Nash in an intertemporal (albeit unchanging) setting. Next, one needs to allow for all the complexities of a stochastic game, and express the strategic situation as a family of interlocking Nash bargaining problems. If that can be done, a full solution should emerge in a manner analogous to what happens in the original static analysis of Nash. Nash shed light not only on how the benefits of cooperation would be shared, but also on what each party will do to gain maximum advantage in negotiations. This research project will similarly generate predictions regarding behavior before a contract is signed. Applications include the speed at which patent races are fought, destructive behavior by negotiating parties, and the development of aggressive weaponryThe broader impact of this research is the development of a new game theory tool that will be of great use to social scientists and policymakers who seek to understand how individuals and nations compete over time.
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Collaborative Research: Resolving Indeterminacy in Dynamic Models with Behavioral Perturbations
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批准号:0417902
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资助金额:$0.0万
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财政年份:2004
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负责人:Dilip Abreu
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Collaborative Research: Bargaining and Behavioral Pertubations in Repeated Games
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批准号:0003693
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资助金额:$12.48万
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财政年份:2000
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负责人:Dilip Abreu
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Collaborative Research on Reputation and Bargaining
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批准号:9696155
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财政年份:1995
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依托单位:
Collaborative Research on Reputation and Bargaining
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批准号:9310068
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资助金额:$9.77万
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财政年份:1993
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Collaborative Research: Communication and Coalitional Behavior
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财政年份:1991
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负责人:Dilip Abreu
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依托单位:
Renegotiation and Bargaining in Dynamic Games
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依托单位:
Renegotiation and Bargaining in Dynamic Games
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批准号:8911875
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项目类别:Standard Grant
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资助金额:$2.33万
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财政年份:1989
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负责人:Dilip Abreu
-
依托单位:
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