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Revolutionizing Normative Re-education: Delivering Enhanced PNF within a Social Media Inspired Game About College Life

Revolutionizing Normative Re-education: Delivering Enhanced PNF within a Social Media Inspired Game About College Life
彻底改变规范再教育:在社交媒体启发的大学生活游戏中提供增强的 PNF
批准号:
10630277
负责人:
Joseph W. Labrie
金额:
$40.11万
依托单位:
依托单位国家:
美国
项目类别:
财政年份:
2019
资助国家:
美国
项目状态:
未结题
起止时间:
2019-06-20 至 2025-05-31

项目摘要

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Project Summary NIAAA identifies first-year college students as a high-risk group for heavy drinking and harmful consequences. Further, these students' perceptions of their peers' drinking (descriptive norms) are strong predictors of their own alcohol use and those norms are consistently misperceived; students overestimate peer drinking behavior, leading them to drink more themselves. Most universities require incoming students to complete remotely- delivered interventions to correct these misperceptions, known as Normative Re-education programs. However, the main risk-reduction approach in these programs, personalized normative feedback (PNF), suffers from limitations that have impeded large reductions in student alcohol use and consequences. Our pilot work has introduced a new smartphone-based app called CampusGANDR that delivers PNF within a weekly game about college life. During the game students submit questions, vote on their favorite questions, answer these questions, and win or lose points based on the accuracy of their responses. A major innovation of CampusGANDR is that it draws on recent literature in the field of gamification, adding features like points, leader boards, and chance-based uncertainty to make PNF more interesting, believable, and palatable to students. Further, we have successfully invited students to play the game voluntarily, rather than offering monetary compensation for taking part or making participation mandatory like most current programs and research initiatives. In the context of CampusGANDR students view feedback because they are intrinsically motivated, rather than extrinsically motivated, to do so. Based on extensive pilot work, the current proposal seeks to: 1) evaluate the efficacy of CampusGANDR in a large-scale multi-site trial; 2) identify the optimal dosage of alcohol feedback to deliver within CampusGANDR for correcting norms and reducing alcohol use among students who differ in alcohol use (non-drinkers, light to moderate drinkers, and heavy drinkers); 3) examine person-level moderators of intervention efficacy; and 4) evaluate the sustainability of CampusGANDR among students who use the app but aren't recruited into the study. During the first year of the project we will work with an award-winning app development company to design and program a fully-functional versions of the CampusGANDR app. Next, 2,400 first-year students will be recruited across three cohorts at two distinctly different campuses (Loyola Marymount University and the University of Houston) to play CampusGANDR for 12 weeks and to complete 4 surveys about their alcohol use and personality variables. Students who are not sampled into the survey study will still be able to take part in CampusGANDR, and their app usage data will be employed to measure the organic churn rate and viral growth coefficient of the app. The project will result in cutting-edge native smartphone (IOS, Android) and web-versions of the app able to dynamically tailor the dosage of alcohol feedback delivered based on students' alcohol experience at the point of matriculation.
期刊论文(4)
专著(0)
科研奖励(0)
会议论文
DOI: 10.1016/j.drugalcdep.2021.109007
发表时间: 2021-11-01
期刊: DRUG AND ALCOHOL DEPENDENCE
影响因子: 4.2
作者: [Boyle, Sarah C., LaBrie, Joseph W., Baez, Sebastian, Taylor, J. Eason]
通讯作者: Taylor, J. Eason
Religion and drinking: Differences between two campuses.
宗教和饮酒:两个校园之间的差异。
DOI: 10.1016/j.alcohol.2023.01.005
发表时间: 2023
期刊: Alcohol (Fayetteville, N.Y.)
影响因子: --
作者: [Tomkins,MaryM, Wang,Carol, Weinstein,Andrew, Neighbors,Clayton, DiBello,AngeloM, Carey,KateB]
通讯作者: Carey,KateB
2 College Truths & 1 Lie: Social Media Embedded Gamified Normative Re-education
  • 批准号:
    10593626
  • 项目类别:
  • 资助金额:
    $24.28万
  • 财政年份:
    2023
  • 负责人:
    Joseph W. Labrie
  • 依托单位:
Revolutionizing Normative Re-education: Delivering Enhanced PNF within a Social Media Inspired Game About College Life
  • 批准号:
    9765855
  • 项目类别:
  • 资助金额:
    $49.54万
  • 财政年份:
    2019
  • 负责人:
    Joseph W. Labrie
  • 依托单位:
Revolutionizing Normative Re-education: Delivering Enhanced PNF within a Social Media Inspired Game About College Life
  • 批准号:
    10408718
  • 项目类别:
  • 资助金额:
    $43.95万
  • 财政年份:
    2019
  • 负责人:
    Joseph W. Labrie
  • 依托单位:
Revolutionizing Normative Re-education: Delivering Enhanced PNF within a Social Media Inspired Game About College Life
  • 批准号:
    10172805
  • 项目类别:
  • 资助金额:
    $42.18万
  • 财政年份:
    2019
  • 负责人:
    Joseph W. Labrie
  • 依托单位:
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